SmartLocalization Addon
Last Update : 20 March 2015
This extension to PlayMaker will provide you with new actions to communicate with localization data of SmartLocalization.
So, you can use within your FSM to establish easily a project in different languages and this, intuitively.
Version 1.1.6
Unity 4.6 or higher and Unity 5 / PlayMaker 1.7.8 / SmartLocalization 2.1005
GitHub Repository (https://github.com/LudlowFx/PlayMaker_SmartLocalization)
WebPlayer Demonstration (https://dl.dropboxusercontent.com/u/240227364/LudlowFx/GitHub/PlayMaker_SmartLocalization/WebPlayer/Version1.0.1.html)
Documentation (http://ludlowfx.net/assetsDocs/PlaySmart_Actions.pdf)
(https://dl.dropboxusercontent.com/u/240227364/LudlowFx/GitHub/PlayMaker_SmartLocalization/WebPlayerScreenshot.png)
Already available Actions
ChangeLanguage
GetCodeLoadedLanguage
GetNumberOfSupportedLanguages
GetSystemCodeLanguage
LocalizationAudioClip
LocalizationGameObject
LocalizationText
LocalizationTexture
Release Notes
Version 1.1.6 (18 March 2015)
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- Rewriting action "ChangeLanguage"
- Add Documentation in package (pdf)
Version 1.0.1 (06 March 2015)
-----------------------------
- Compatible Unity 5
- Rewrote all scripts
- Add new Action : "LocalizationGameObject"
- Add new Action : "LocalizationAudioClip"
I have many ideas for improvement, new Actions that would be very useful, but that takes time (We are not all programming geniuses ^^).
This addon will continue to evolve further and further over time. At the base, it was expected that for my own person, but as to benefit the people as possible.
A package version will be published on the asset store (if my package is accepted by the auditors of course). The GitHub will always be maintained and upgraded next.
Hoping that this little addon will please a lot of people. Feel free to give your ideas to improve and corrections)
Best Regards
LudlowFx