Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: RC on August 25, 2014, 02:12:04 PM

Title: Bullet and enemies bounce
Post by: RC on August 25, 2014, 02:12:04 PM
How do you make the bullet or enemies not to bounce when hit?
I'm using rigidbody and box collider on both bullet and enemies.

I want the enemies to take hits but not to bounce when they are flying towards the bullets.

Any help would be greatly appreciated . thank you!
Title: Re: Bullet and enemies bounce
Post by: sebaslive on August 25, 2014, 04:41:22 PM
Hi,

Attach a child that has a collider set to trigger and make that one take the damage from the bullets. Set the parent collider (enemy) in a separate layer than the player.