Playmaker Forum
PlayMaker News => General Discussion => Topic started by: Neoisrael on August 25, 2014, 06:50:53 PM
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Hi :)
Im planing on starting a playmaker education package for the asset store
and i would like you guys to tell me what would you like that package to include
as i would like to get the most from the package i will keep it simple
only use unity basic shapes no other packages will be needed
I want to teach people how to use playmaker for more advanced stuff
of course it will be fully documented for easy understanding
So... what would you want me to include in the package ?
The subjects for right now are :
1. Random lvl generation with meshes ( use prefabs to randomly generate lvls)
2. Build infinite runner structure.
3. Mecanim with playmaker.
4. Shooting mechaninc and Health points.
5. Damge pop ups ( like in RPG when the damage pops from the charecters)
6. Use playmaker to access more in depth parametars of the game objects
7. Add properties during runtime to gameobjects and how to tweak them
Any more suggestions ?
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I would say Mecanim stuff, there isn't a lot of information available on using it with playmaker and people would benefit if there were clear explanations of how to use the actions.
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Will do, any more suggestions anyone?
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Will do, any more suggestions anyone?
A Match3 example. I thought possibly a puzzle game.
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Hi! That's an excellent idea! I'd like to see a game like "guitarHero" with the usage of the mobile device micro.
Keep up with the good work!
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I agree with match 3 example.
My suggestion is (you wrote infinite runner i know) parallax background tut. I have some assets from asset store and there are choices but i cant always buy because of money issues.
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parallax background Is added :) look at it a bit should be easy...
any more ? guys the sooner ill close this list the sooner i will get this package out to you :)
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btw match 3 example
i will look into it never tried it... but i dont see any problem that should come up...
any more ?
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I always search for better high score system but no luck. I am noob i worked hard but couldnt make reliable one. Maybe list of scores or last high score. All of them will be good. I dont want to buy asset for all my needs (Money is problem :P).
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Hmm... i can do i high score system.... but i think that you misunderstood me...
im building a educational package... one that you look at the exemples and learn from them... im giving some "HomeWork" as well... but i wont build u a new high score system from the ground up...
i can make an exemple of how its done... but its up to you to tweak it so it will fit you... i want to teach YOU how to do this stuff and not to buy everything
becuse we work with playmaker
we can do this stuff too... just take a bit more time to learn...
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i dont misunderstood. I made a simple score system. I can store last high score but if you make tutorial/lesson i can learn the "Right" way
My score system saves the day. (English isnt my main sorry)
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Any More Suggestions ?
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Hi!
Yes, I have two question.
1. How to use Array Maker. It's no tutorial for that.
2. A very good 2D ladder example, so the player will be able to climb up and down a ladder. And also climbing ropes. Both vertical and horizontal. :)
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i can explain how to use the array maker but its not releted to the Playmaker Education package vecuse its not part of the playmaker package
if u want talk to me about it send a Pm...
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Thanks Neoisrael, im looking forward for your educational package!
can you add also"
- how to create a basic menu
- how to pause a game
- add an in app purchase
thanks!
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Looking forward to this.
Inventory system would be nice.
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Personally, I'd really like to see the pipeline of getting something from Mixamo imported and animated/walking around through Playmaker. I think many people use the two, as both systems are excellent for rapid production or small teams