Playmaker Forum
PlayMaker Help & Tips => iOS Help => Topic started by: pietwelve on August 29, 2014, 10:28:11 PM
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Hello,
I've developped a game for Web and WindowsPhone. I'm now porting it to iOS.
All the animations (from FBX 3dsmax export) worked well for the Web and WP platform.
But on iOS device or simulator they don't play (I use the "play animation" Action).
Any idea where the problem could come from ?
Thanks for your help :-)
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I first thought that with the "Play Animation" Action / "blend Time" parameter set to 0 (default = 0.3) it solved the problem but it didn't.
So if anyone could give me some ideas i would be very gratefull !
Thanks