Playmaker Forum

PlayMaker Updates & Downloads => Share New Actions => Topic started by: Lane on September 17, 2014, 03:42:58 PM

Title: Rigidbody Translate Position (for characters, mostly)
Post by: Lane on September 17, 2014, 03:42:58 PM
This uses the Rigidbody.MovePosition function.

There are two actions:

Auto is intended to basically be a character controller. Put it on a rigidbody character and see how it goes.

Haven't thoroughly tested so if you find problems please post here.
Title: Re: Rigidbody Move Position
Post by: jeanfabre on September 18, 2014, 07:54:08 AM
Hi,

 nice! I have a RigidBodyMovePosition on the ecosystem as well, so be careful with naming clash the public variables are slightly different.

Also, your version could be renamed "RigidBodyTranslatePosition" since it does just that actually, and then I can put that on the ecosystem as a cool addition :)

 Bye,

 Jean
Title: Re: Rigidbody Move Position
Post by: Lane on September 18, 2014, 08:56:16 AM
'doh! I gotta start looking at eco for existing actions more often!

I'll rename and commit to git.
Title: Re: Rigidbody Move Position
Post by: jeanfabre on September 18, 2014, 09:07:02 AM
no worries :) so much to keep up with ...