Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: Carlsen on November 01, 2011, 09:25:48 AM
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I can't seem to remove the state labels when I make a build of my game.
I have disabled everything on the PlayMakerGUI component (and in the playmaker editor debug menu), and it works when running the game in the editor. But when playing a standalone build the state labels always appear.
Am using windows.
Solution?
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I'm unable to reproduce this here... If I uncheck "Draw Active State Labels" in PlayMakerGUI and make a build, the labels don't display.
Does it happen in a new project? Double check that you don't accidentally have 2 PlayMakerGUI components in the scene...
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That is weird.
I have the problem in two unrelated projects, on two different computers (MAC and Windows)..
Anyone else can support me this?
If I get time soon, I can make a replication case/project for you.
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I just realized that an extra PlayMakerGUI object had slipped into my scene, and you even warned me in the log. I feel stupid.
Thank you for your reply, it instantly made me find the mistake.
;D