Playmaker Forum

PlayMaker Help & Tips => PlayMaker Help => Topic started by: Game Tyme on November 23, 2014, 08:11:38 PM

Title: Rifle aim pro
Post by: Game Tyme on November 23, 2014, 08:11:38 PM
https://www.assetstore.unity3d.com/en/#!/content/15098

I purchased the asset above and playmaker along with it.  My question is can I use C # weapon scrips that I already have along with this pack?  Basically, I only want to use this pack for the animation controller, aim system and 3rd person camera.  I want the guns and ammo to come from my C # scripts.  Thanks in advance!
Title: Re: Rifle aim pro
Post by: djaydino on November 23, 2014, 11:40:48 PM
yes, that can be done.

here's (http://www.youtube.com/watch?v=g-C-6O10CNo&list=UUll8FyIFgevUyLfd-jhhskA) a video on how to communicate scrips with playmaker
Title: Re: Rifle aim pro
Post by: Game Tyme on November 24, 2014, 02:33:56 PM
Thanks, I'll check it out.