Playmaker Forum

Bug Reporting => PlayMaker Bug Reporting => Topic started by: ninjapps on December 10, 2014, 09:23:28 AM

Title: [SOLVED] Animator Actions not Showing
Post by: ninjapps on December 10, 2014, 09:23:28 AM
Hi,

I have just updated to the new Unity 4.6.1f1 and I have imported the Mecanim Animator Actions to a new project and these are not showing.

I have tried on another computer and some of them did but not all and I do get I this error in red

Assets/PlayMaker Animator/Actions/GetAnimatorIsControlled.cs(94,56): error CS0619: `UnityEngine.Animator.IsControlled(UnityEngine.Transform)' is obsolete: `use mask and layers to control subset of transfroms in a skeleton'


Any Ideas?
Title: Re: Animator Actions not Showing
Post by: ninjapps on December 11, 2014, 10:42:04 AM
Ok, For anyone who is having this issue the main problem was the package itself. I am not sure how this happened but I realized this by using a package viewer which shows you the contents of the package before installing and I compared the packages I was downloading which showed the missing actions each time.

It could not have been a corrupted download since I downloaded the package more than once over the past couple of days but today's download package had the missing actions! within! Weird  :o

Title: Re: [SOLVED] Animator Actions not Showing
Post by: jeanfabre on December 11, 2014, 11:09:56 AM
Hi,

 yes, I reuploaded it when I realized there was missing actions.

 as for obselete actions, unfortunatly, you will have to delete them manually, since a package can not features information on old actions to remove, and marking actions obsolete is I feel leaving some junk that needs to be processed, recompiled, etc etc, so I prefer not having them and maintain a clean system.

 Bye,

 Jean