Playmaker Forum
PlayMaker Feedback => Action Requests => Topic started by: Ride on December 26, 2014, 09:16:38 PM
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Would love a Rigidbody2D.MovePosition action together with finish event, time, etc.
That's all!
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Hi,
Made it. You can find it on the Ecosystem (https://hutonggames.fogbugz.com/default.asp?W1181) or download it below:
RigidBody2dMovePosition (https://github.com/jeanfabre/PlayMakerCustomActions_U4/raw/4b976d24060b14002eaf28a3715e2e02734e906d/Assets/PlayMaker%20Custom%20Actions/Physics%202d/RigidBody2dMovePosition.cs)
Bye,
Jean
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Thanks Jean!
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Thanks Jean!
Hi!
Just a quick follow-up request. Is it possible to also add the function of moving the rigidbody to a destination of another GO? Like a copy if the "move object-action" but with a "Rigidbody 2d move"
Because if I understand Unity correct. They way to move a rigidbody is not through the transform, so the "move object" is actually the wrong way to move a rigidbody to a specific position, right?
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Hi,
Please don't double posts :)
Bye,
Jean
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Hi,
Please don't double posts :)
Bye,
Jean
Sorry! I underestimated to good you where to read posts haha
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Hi,
no worries :)
always ask a question once, but ping me or Kurt if you don't get any reply, and you can also bump your question of course.
Bye,
Jean