Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: frontakk on December 27, 2011, 10:01:33 AM
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I'm upgrade to unity3.5.
prefab of playmaker is strange.
If the attribute of prefab in scene is changed and a play button is pushed,
an attribute will return to the original state.
Nothing happened in 3.4.
Why? ???
Sorry bad English.
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Hi,
I can't reproduce this, can you clarify exactly where and what is this attribute? I tried changing a fsm stuff within a prefab and could not find anything wrong when playing. Maybe some step instruction sot reproduce will help.
Bye,
Jean