Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: blueskyline on March 04, 2015, 11:49:38 PM
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I have followed the instructions from this video.
But whenever my cube makes contact with anything, it clips through horribly and then starts flying upward. Suggestions?
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If you would take screenshots that would help. Windows comes with snipping tool. very handle. That way we can see what is going on. Show the state and its actions.
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Here is my setup.
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I admit I didn't watch the video, but not knowing your Unity experience level, what do you mean to accomplish using a Controller Simple Move with a Rigidbody Set velocity? These are two things that simply will not work together. You will need to choose to control your object with physics(rigidbody) or a character controller (controller move)
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Maybe it's the drag set at 0?
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So I tried a few different numbers for the drag but nothing real changed and the problem persisted. I removed the rigidbody and my jump mechanic stopped working as it requires a rigidbody because it is adding force, but the problem was fixed. So how do I set up the controls using physics and a rigidbody? I would prefer to us physics to give it a more natural control.