Playmaker Forum
PlayMaker Help & Tips => PlayMaker Help => Topic started by: liu396155102 on March 29, 2015, 09:53:30 AM
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the time is always too long after i update a Custom Action,just 10 second every time ... a lot of my time is wasted on it !!!
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Hi,
That's nothing to do with PlayMaker. It's unity that compiles your project again. It's a pain indeed... and it happens when your project starts to be big.
The actual search for all actions in a project is very fast, this is not the issue here.
if you create a new behavior, the compiler will do the same job as if you create a custom action, no difference for Unity nor playmaker.
Maybe there is a way, but it's been mentionned many times that the compiler needs to be optimized to recompile only what really needs it, and so far I think it's far from being the case indeed...
Bye,
Jean
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Unity takes longer to compile as your project gets more content. If I'm making fast iterations and waiting on the compiler I'll typically work in a barebone project when making new actions, then migrate the finished scripts to the other project.
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Hi,
That's nothing to do with PlayMaker. It's unity that compiles your project again. It's a pain indeed... and it happens when your project starts to be big.
The actual search for all actions in a project is very fast, this is not the issue here.
if you create a new behavior, the compiler will do the same job as if you create a custom action, no difference for Unity nor playmaker.
Maybe there is a way, but it's been mentionned many times that the compiler needs to be optimized to recompile only what really needs it, and so far I think it's far from being the case indeed...
Bye,
Jean
Vecy Thanks for the reply ,Well ,How to optimize to recompile only what i need?
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Unity takes longer to compile as your project gets more content. If I'm making fast iterations and waiting on the compiler I'll typically work in a barebone project when making new actions, then migrate the finished scripts to the other project.
That sound a good idea ,i will try it ! Very Thank You!~
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Hi,
Yep, Lane is right, when you are on a big project, it's sadly a lot more productive to have smaller projects to develop scripts and small features... It's a a real drag to productivity.
But the good side of this is that it forces you to think in terms of "feature" and module as independant and reusable, which is always good in the long term. You may never reuse it, but training your brain to think in terms of reusability is important and give you the edge.
Bye,
Jean