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Messages - Nezabyte

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PlayMaker Bug Reporting / Re: PoolManager Multiple Spawns
« on: December 10, 2012, 06:07:52 AM »
I ran into the same issue starting in 1.4.4 as the Wait action was changed. I created my own custom action, which was just the old version of Wait.

I saw that it was posted as a known bug by Alex with a replacement file -

PlayMaker Bug Reporting / Re: Cannot change state name
« on: December 10, 2012, 06:06:23 AM »
We've have this happen a lot of times, though we don't know what exactly triggers it. Waiting seems to be the best solution as restarting Unity doesn't always work. For awhile I could always just copy-paste back the new name I entered and hit enter with no issues, but it seems with the latest updates that this isn't possible anymore to fix it.

Cool. I was wondering why the Wait action was acting strange in my FSMs ever since 1.4.4.

I'm running into this issue with the latest version of Playmaker - 1.4.3f5 . I didn't have any problems running with "Maximize on Play" in the past, so I'm not sure what triggered it to start occuring.

Removing the Playmaker tab and adding it back again, or converting the Game tab to a separate window, seems to solve the issue. But for the latter solution, converting back to a Game tab just makes the error start appearing again and lock up Unity, forcing me to restart the application.

Share New Actions / Re: HOTween playmaker custom actions
« on: September 19, 2012, 08:19:57 PM »
Thanks for this! We decided to check out HOTween and are always happy to see available actions to use for Playmaker. Will try them out.

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