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Messages - cmvrgr

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1
Hi. I would like to build 5 different cameras that are targeting the same stationary objects. 

I want with pressing 1, 2, 3, 4 and 5 buttons to transition smoothly between every camera.

For example, if pressing 2 to transition from camera 1 to camera to and if I press 5 to smoothly transition from 2 to 5 and generally when a number is a press to move to the specific camera.

I used timeline but this is very limiting and is not giving the random use to with every camera. Is there a playmaker action that can I can use to archive that result?

Thanks

2
It is working like a charm. Thanks for the quick fix.

4
Hi, a new problem came across.

Now I get two new error messages from playmaker

Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/Tools/ProjectScanner/ProjectScanner.cs(434,11): error CS0103: The name `JSON' does not exist in the current context

Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/Tools/ProjectScanner/ProjectScanner.cs(507,36): error CS0103: The name `JSON' does not exist in the current context

5
PlayMaker Bug Reporting / Re: 1.9.0 Issue[SOLVED]
« on: January 19, 2019, 01:08:26 PM »
The link in GH is not working.

6
Hi.

After installing the Playmaker Ecosystem it just brakes the Substance Painter Livelink plugin. Any ideas?

Assets/Allegorithmic/Plugins/Substance/Livelink/Editor/Scripts/MeshLinkEditor.cs(46,27): error CS0117: `JSON' does not contain a definition for `Parse'

7
PlayMaker Help / Re: unity timeline actions?
« on: December 27, 2017, 10:07:57 PM »
Any updates on timeline ?

8
PlayMaker Help / Timeline actions native support?
« on: December 27, 2017, 08:33:32 PM »
Hi I would like to ask if playmaker will support Timeline for animating cameras, objects etc.

Thanks

9
While trying to create a button i get this error. Any help will be appreciated.

UnassignedReferenceException: The variable UiTarget of PlayMakerUGuiComponentProxy has not been assigned.
You probably need to assign the UiTarget variable of the PlayMakerUGuiComponentProxy script in the inspector.
UnityEngine.GameObject.GetComponent[Button] () (at C:/buildslave/unity/build/artifacts/generated/common/runtime/GameObjectBindings.gen.cs:38)
PlayMakerUGuiComponentProxy.SetupUiListeners () (at Assets/PlayMaker uGui/Proxies/PlayMakerUGuiComponentProxy.cs:264)
PlayMakerUGuiComponentProxy.Start () (at Assets/PlayMaker uGui/Proxies/PlayMakerUGuiComponentProxy.cs:88)

10
While trying to create a button i get this error. Any help will be appreciated.

UnassignedReferenceException: The variable UiTarget of PlayMakerUGuiComponentProxy has not been assigned.
You probably need to assign the UiTarget variable of the PlayMakerUGuiComponentProxy script in the inspector.
UnityEngine.GameObject.GetComponent[Button] () (at C:/buildslave/unity/build/artifacts/generated/common/runtime/GameObjectBindings.gen.cs:38)
PlayMakerUGuiComponentProxy.SetupUiListeners () (at Assets/PlayMaker uGui/Proxies/PlayMakerUGuiComponentProxy.cs:264)
PlayMakerUGuiComponentProxy.Start () (at Assets/PlayMaker uGui/Proxies/PlayMakerUGuiComponentProxy.cs:88)

11
Share New Actions / Re: Control Freak - CFInput Actions
« on: June 20, 2015, 02:43:41 AM »
Hi.

Can you please provide a demo ? (Control Freak + Playmaker)

Thanks

12
PlayMaker Help / Unity5 Beta GUI playmaker 1.8 beta WIP
« on: November 09, 2014, 08:54:59 AM »
where can I download the playmaker actions for unity 5 beta and playmaker 1.8 ?
(like in ngui)

thanks

13
PlayMaker Help / Re: Unity 5 WebGL - Playmaker
« on: November 07, 2014, 08:30:46 AM »
Any news at all ?

14
How to climb ip and down stairs with playmaker and mecanim ?

I am re posting that request for help because no one could help ...


Thanks

15
PlayMaker Help / Re: MECANIM .... how to climb stairs ?
« on: May 27, 2014, 02:49:51 PM »
I used Itween for many projects but how I will use it to climb ladder with mecanim and playmaker ?

Anyway can someone guide me to find a way of climb stairs ?

Help will be appreciated

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