Hi,
I'm following this tutorial
But when the second client join in the room I have this error:
The observed monobehaviour (PlayMaker Photon Proxy) of this PhotonView does not implement OnPhotonSerializeView()!
UnityEngine.Debug:LogError(Object)
PhotonView:ExecuteComponentOnSerialize(Component, PhotonStream, PhotonMessageInfo) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:544)
PhotonView:SerializeComponent(Component, PhotonStream, PhotonMessageInfo) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:457)
PhotonView:SerializeView(PhotonStream, PhotonMessageInfo) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:352)
NetworkingPeer:OnSerializeWrite(PhotonView) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:4009)
NetworkingPeer:RunViewUpdate() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:3878)
PhotonHandler:Update() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs:164)
I am using Play maker version 1.83.
Unity version 5.5.0f3.
Photon Version 1.80.
PS: I put the PlaymakerPhotonProxy game object on the scene without touching anyting.
Help me please
thanks