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Messages - loopgames

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1
PlayMaker Help / Re: PlaymakerPhotonProxy ERROR
« on: February 15, 2017, 02:55:43 PM »
Hi,
I create a new project and I have imported the pakages (PlayMakerPUN For Unity 5, DemoWorker) directly downloaded from https://hutonggames.fogbugz.com/?W928.
The demo now is working...
Now I will try with my asset

Thanks

2
PlayMaker Help / Re: PlaymakerPhotonProxy ERROR
« on: February 14, 2017, 01:28:30 AM »
Hi,
I am using Play maker version 1.83.
Unity version 5.5.0f3.
Photon Version 1.80.

I download the demo worker from the Ecosystem (Tagged for Unity 4), when I load the scene I have a lot of compiler error

TK

Bye

3
PlayMaker Help / Re: PlaymakerPhotonProxy ERROR
« on: February 13, 2017, 02:56:47 PM »
Hi,

sorry for my late reply.
I get the error when I join in the room with a second client of the game.
In the video the network sync is working at the 30:20

The demo worker scene does not work because is made for Unity 4 and I use Unity 5

Tk

Bye

4
PlayMaker Help / Re: PlaymakerPhotonProxy ERROR
« on: February 07, 2017, 02:35:29 AM »
Hi,
this error is focused on the PlaymakerPhotonProxy prefab that was added automatically by Playmaker Photon Wizard.
I post some screenshot.

thanks a lot for the support  ;)

5
PlayMaker Help / PlaymakerPhotonProxy ERROR[SOLVED]
« on: February 06, 2017, 11:05:10 AM »
Hi,

I'm following this tutorial
But when the second client join in the room I have this error:

Quote
The observed monobehaviour (PlayMaker Photon Proxy) of this PhotonView does not implement OnPhotonSerializeView()!
UnityEngine.Debug:LogError(Object)
PhotonView:ExecuteComponentOnSerialize(Component, PhotonStream, PhotonMessageInfo) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:544)
PhotonView:SerializeComponent(Component, PhotonStream, PhotonMessageInfo) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:457)
PhotonView:SerializeView(PhotonStream, PhotonMessageInfo) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:352)
NetworkingPeer:OnSerializeWrite(PhotonView) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:4009)
NetworkingPeer:RunViewUpdate() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:3878)
PhotonHandler:Update() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs:164)

I am using Play maker version 1.83.
Unity version 5.5.0f3.
Photon Version 1.80.

PS: I put the PlaymakerPhotonProxy game object on the scene without touching anyting.

Help me please

thanks

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