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Messages - matthutton

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General Discussion / Re: Why itween remove from playmaker?
« on: September 17, 2018, 01:56:56 PM »
I'm having a hard time finding the iTween add on. Is it still available? I have a few projects that relied heavily on it. What is the recommended replacement?

EDIT: Found it. I was looking on the Wiki, but I found it through the welcome screen.

PlayMaker Bug Reporting / Re: Cannot Modify Array Size in Inspector
« on: January 13, 2018, 10:15:58 AM »
I basically can't use an array in a template currently. They cannot be edited in the inspector. Even if the length is established in the editor, I have 0 as the length in the inspector. I have crashed Unity trying to enable and disable the inspector settings. Broken.

User Showcase / Calcugators : Let's crunch some numbers!
« on: August 11, 2017, 06:44:23 AM »
I just posted a new app to the App Store called Calcugators - Addition. This is my 25th app, but the first to use PlayMaker. I absolutely loved working with PlayMaker and will continue to use it heavily in upcoming projects.

You can see Calcugators here:]

My new company is called Little 10 Robot, but I previously founded Spinlight Studio. If you don't have kids, you may not have heard of us. We are the creators of AlphaTots, TallyTots, Operation Math, Winky Think Logic Puzzles and many more.

Perhaps Calcugators is something you and your kids will enjoy.

iOS Help / Re: Find Closest Action not working as expected after build.
« on: August 01, 2017, 02:49:50 PM »
Sorry if it is bad form to reply to my own post  :D

I think I stumbled into the answer. I created a fresh project and was able to build with this action no problem. I then reopened my "real" project and created a new build. This time it worked!

Before closing my project I had created and deleted a few tags during my experimentation. Unity clears those out when you reopen the project. Is it possible that was related to my issue? This action does rely on Tags.

iOS Help / Find Closest Action not working as expected after build.
« on: August 01, 2017, 12:48:54 PM »
I am trying to use the Find Closest action. It works exactly as I want in Unity, but after I build and run on my iPad it seems to ignore the tagged objects. The FSM completes so I think it executes. But it never returns an object.

Works great in the editor, just not in the build.  Any advice?

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