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Messages - WabbysLand

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1
Playmaker Help / "Ctrl" Key when building for MacOS?
« on: May 30, 2019, 01:33:45 AM »
Hello,

I'm working on Windows10 but I Wonder what is hapening when creating a build for MacOSx platform and the Playmaker Key down/up actions with "Ctrl" keys used in my game.

Is Unity (or Playmaker) automatically switching this key to the Mac "Cmd" key or do we have to do it manually in the Action settings?

2
Playmaker Help / Re: Trigger Event recognizes children? [SOLVED]
« on: April 28, 2019, 10:18:28 AM »
I confirm : this issue is still there in 2019 and the workaround works too  :-\

3
Playmaker Help / Re: Access to Input Manager?
« on: January 23, 2019, 03:09:57 AM »
Very nice ! Thank you, all  :)

4
Playmaker Help / Access to Input Manager?
« on: January 22, 2019, 04:10:38 AM »
Hello,

Is there a way to access to the Input Manager with Playmaker ?

Just want to build an options screen in my game to let the player setting input keys.

(like this asset : https://assetstore.unity.com/packages/tools/gui/all-settings-pro-63825)

5
No, just yellow ones. Thanks  :)

6
Hello,

I still have these alerts with last release 1.9.0p6 (I'm using Unity 2018.2.20)

7
Playmaker Help / Re: Read external file with Unity2018/Playmaker1.9
« on: November 22, 2018, 07:59:53 AM »
Because I saw Unity4 or Unity5 tags on the EcoSystem Browser…

That's a good news, I'll try it soon.

Merci Jean ;)

8
Playmaker Help / Re: Read external file with Unity2018/Playmaker1.9
« on: November 22, 2018, 01:58:23 AM »
Hello and thank you Jean,

I Don't know what I will use because I found Nothing with EasySave and first of all, I Don't want to code so maybe I will have to get an asset like L2 Internationalization (which includes Playmaker Actions).

Tell me if I'm wrong but the Playmaker Addon "ArrayMaker" is not for Unity2018/Plamaker 1.9, right?

9
Playmaker Help / Read external file with Unity2018/Playmaker1.9
« on: November 19, 2018, 04:57:03 AM »
Hello

My goal is to put all the texts (label of buttons, dialogues ...) of my game in an external file (I do not know the format .CSV, JSON, XML ...) in order to anticipate the future locations of my game ( and stored in different files).

After reading this file, I suppose I will put the texts in different Arrays (string).

How can I handle this with Playmaker?

I first discovered the ReadCSV action, but it seems to be designed for an older version of Unity.

Note: I have the Easy Save plugin and I did not need the DataMaker addon until now (and I would like to use as few external addon as possible)

10
Playmaker Help / Re: Rts selection box in Unity2018
« on: August 06, 2018, 05:09:24 AM »
Hi,

In fact, I'm looking for something like that :

I guess, the solution consists to find the objects (in the 3D world) which are Inside or behind a 2d area (the rectangle) with a simple click and drag…

11
Playmaker Help / Rts selection box in Unity2018
« on: August 04, 2018, 11:28:49 PM »
Hello,

How to select multiple objects on a scene by "drawing" a selection box on screen with mouse?

This exemple http://hutonggames.com/playmakerforum/index.php?topic=12454.0 is not working in Unity2018/Playmaker 1.9

If possible without using the ArrayMaker addon but only with Array actions Inside Playmaker, please.

12
Playmaker Help / How to animate/add effect on UI elements (Canvas) ?
« on: June 04, 2018, 11:42:51 PM »
Hello,

What is the best way to animate canvas element (like panels, images, buttons… canvas in "screen space" render mode) with Playmaker and Unity, in general?

I would like to add some fade in/out effect playing with the position, scale or the alpha channel of these elements. It would nice to use iTween too :-)

I'm using Unity 2018/Plamaker 1.9

13
General Discussion / Re: Unity 2018 compatibility?
« on: May 28, 2018, 02:19:48 AM »
Plamaker 1.9 works very well in my Unity 2018.1 project, thank you very much for this new release.

And I really like the new features and visual improvements :-)

https://twitter.com/WabbysLand

14
Playmaker Help / Level or Scene actions in Unity 2017/2018?[SOLVED]
« on: May 07, 2018, 12:23:56 AM »
Hello,

I'm new on Unity and Playmaker so if I understand well, level actions are made for old version of Unity and it's better to use the scene actions in a Unity 2017 or 2018 project, isn't it?

(I'm working on a Desktop project)

15
General Discussion / Re: Unity 2018 compatibility?
« on: May 04, 2018, 12:03:59 PM »
Ok, thank you very much.

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