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Messages - jemron

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I need the raycast to happen first. It is basically a laser pointer that points at, and selects a button. Then, when I pull the trigger, that's when I need to know which controller is currently pointing at the button so that I can make that controller vibrate and not the wrong controller.

Maybe I don't understand how raycasting works. I am developing for the Vive, so sometimes the ray originates from the left controller, and sometimes it originates from the right controller. I want to detect which controller sent the raycast (if that's a thing) so that I can activate a playmaker action based on which controller is currently being used.

Thank you!

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