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Messages - jamun99

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I watched a beginner tutorial on it because I wanted to know what it was too. It's not a lot different from the component system that's already in VRCHAT, but it looks like it has more functions and is, of course, more visual. I've been working building worlds for a month or two and I understood pretty quickly how to use PlayMaker. I don't have it yet, but I am looking forward to getting it. ($65...)

The devs have said some C# scripting will be possible, but I can see how there's massive room for abuse there, so don't know how they're going to prevent it. PlayMaker seems like a nice medium.

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Official Action Updates / Learning Playmaker as an experienced programmer
« on: September 14, 2019, 01:49:20 PM »
Are there any learning resources to learn Playmaker for someone who's totally comfortable programming?

And am I correct in thinking that there's some things that can be done faster/more efficiently in Playmaker compared to writing a script from scratch? One of the things I get concerned about with my projects is after a certain point you start accumulating tons and tons of scripts, I feel like a lot of these scripts could've been done in PM instead.

I'm an experienced programmer and can comfortably write anything in C# in Unity, and as I look YouTube and google I find all the Playmaker tutorials are targeted for complete beginners who don't know coding. I'm neither of these.

Is there any resource (preferably in video form as that what works best for me) that can teach me playmaker without wasting time explaining Unity/programming basics? There's some short intro videos here and there but nothing in depth it seems

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