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Messages - jeanfabre

Pages: [1] 2 3 ... 916
1
Hi,

 yes, they are in the playmaker source ready for the next release.

 I have attached them here.

 Bye,

 Jean

2
User Showcase / Re: I made a game! Networking Event Simulator
« on: February 15, 2019, 01:21:37 AM »
Cool,

 Retweeted :)

 Bye,

 Jean

3
Playmaker Help / Re: Send Key/Button
« on: February 15, 2019, 01:20:26 AM »
Hi,

 well, you are best off using a proper Input system like Rewired, it's worth it because you can then take full control over inputs. Unity built in input system is very limited.

 Bye,

 Jean

4
General Discussion / Re: iTween Rotate Add is not working as your tutorial
« on: February 15, 2019, 01:16:26 AM »
Hi,

 just made it and it works fine...



Bye,

 Jean

5
Playmaker Help / Re: Help with Playmaker Actions: Newbie
« on: February 15, 2019, 01:01:58 AM »
Hi,

 you need to put your event as global transitions ( above the state), else they won't trigger because they are transitions of other states ( below the state).

 so simply move your Play Conversation X and Stop Conversation Y at the top of states, and run logic on trigger enter to dispatch to various states this way.

 Bye,

 Jean

6
Hi,

 Thanks for these reports. Make sure to file bug reports using the menu PlayMaker/Help/Submit Bug Report

Bye,

 Jean

7
Playmaker Help / Re: Can't Set Array variable from script to FSM
« on: February 15, 2019, 12:56:23 AM »
Hi,

 1.9.1 is still in beta, we don't have any eta on this.

 Bye,

 Jean

8
Playmaker Help / Re: Unity Banner ads
« on: February 15, 2019, 12:50:35 AM »
Hi,

 you are welcome :) I am off for a week, so bump me next week if it did not work out.

 Bye,

 Jean

9
Playmaker Help / Re: Send event when sprite animation is ended.
« on: February 14, 2019, 06:00:34 AM »
Hi,

 what tool inside Unity are you using to animate these sprites? if you are using the animation timeline, you can create events on a specific frame and use the event proxy creator wizard on the Ecosystem to hook this up back to PlayMaker.



Bye,

 Jean

10
Playmaker Help / Re: Issue with newest Playmaker Version
« on: February 14, 2019, 05:57:55 AM »
Hi,

 did you purchase PlayMaker from the HutongGames store or the Asset store?

Bye,

 Jean

11
Playmaker Help / Re: Create Render Texture at runtime?[SOLVED]
« on: February 13, 2019, 11:07:13 PM »
Hi,

 you are welcome!

Bye,

 Jean

12
Playmaker Help / Re: Correct way to upgrade from 2017 to 2018
« on: February 13, 2019, 11:06:37 PM »
Hi,

 On big project, I don't update to major releases, I stay at the XX level, so if I have a 2017 project, I'll stick to it. get the LTS version and go for it.

just to make sure, your struggle is is not playmaker related anymore right? else let us know, upgrading to 2018 must work for playmaker projects.

Bye,

 Jean

13
General Discussion / Re: Multiplayer
« on: February 13, 2019, 06:34:49 AM »
Hi,

 Indeed, first make a regular game, and take that game as a learning process, once you are comfortable, you can start tackling network games, which are indeed more complex regardless of the coding style, there are simply more concepts to master to produce a network games.

 Bye,

 Jean

14
General Discussion / Re: Trouble Integrating Wwise with Unity / Playmaker
« on: February 13, 2019, 06:32:51 AM »
Hi,

 PlayMaker is not involved in these errors, the errors indicate you have an issue with bank versions " incompatible bank version. Bank was generated with an older version of Wwise. The Bank version is 128 and the current SDK version is 132"

Bye,

 Jean

15
Hi,

 ok, simply pm me with a valid gmail address and your playmaker invoice and I'll forward internally.

 Bye,

 Jean

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