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1
PlayMaker Help / Re: desactivate from another scene
« on: September 10, 2021, 12:03:30 PM »
Thanks !

2
PlayMaker Help / desactivate from another scene
« on: August 30, 2021, 11:47:34 AM »
Hi,
how to desactivate an object from another scene.
I have an asset (Sound Manager Pro) that is in a startup scene and I would like to remotely deactivate it from another scene. Is it possible ?
Thanks

3
Hello,
Is it possible to edit the backup file (SmoothSave.sav) to modify a value without going through Playmaker?
Thank you

4
Share New Actions / Re: Smooth Save for PlayMaker
« on: June 14, 2021, 05:30:58 AM »
Hello,
Is it possible to edit the backup file (SmoothSave.sav) to modify a value without going through Playmaker?
Thank you

5
VR Help / Re: Character Rotation
« on: September 05, 2020, 03:41:01 AM »
it does not matter. Thanks for spending time with me.
Have a nice day

6
VR Help / Re: Character Rotation
« on: September 04, 2020, 11:10:45 AM »
Should I put CameraRig in FSM instead of Camera?
I have this error

Code: [Select]
NullReferenceException: Object reference not set to an instance of an object
Valve.VR.SteamVR_Input_Source.GetHandle (SteamVR_Input_Sources inputSource) (at Assets/SteamVR/Input/SteamVR_Input_Source.cs:29)

7
VR Help / Re: Character Rotation
« on: September 02, 2020, 03:41:20 PM »
I am a little lost, I understand less and less what to do. The left stick to move forward still works well.
I have lots of valve errors.

8
VR Help / Re: Character Rotation
« on: September 02, 2020, 03:32:08 AM »
I copied the FSM states to my right controller

9
VR Help / Re: Character Rotation
« on: September 01, 2020, 02:58:55 PM »
I can't find "Rotate Around"
Do you have an FSM example?

10
VR Help / [Unresolved]Character Rotation
« on: September 01, 2020, 10:20:13 AM »
Hello,
I'm new to Oculus Rift S on Unity 5.6.2
I am able to move my character forward with the left controller but I am unable to rotate with the right controller. I have tried a lot of commands but nothing helps.
How do I proceed ?
Thank you

11
VR Help / Re: [Oculus] Questions about the playmaker oculus demo
« on: September 01, 2020, 10:05:26 AM »
Apparently this demo does not work well with Unity 5xx
We can see the objects but the controllers are invisible.
With my Oculus Rift S, the controllers work in a normal game. I can move forward with the left stick, but I don't know how to turn with the right yet.

12
PlayMaker Help / Take Screenshot
« on: April 25, 2020, 01:19:06 PM »
Hello,
I cannot find any documentation on this parameter.
I tried several values without seeing any noticeable difference on the screens.
Thank you for enlightening me on this subject.

13
PlayMaker Help / Re: Offset Rotation
« on: February 29, 2020, 09:41:25 AM »
I solved the problem by fixing the RotateLocation at each turn.
it also works for the same problems with Translate.

Edit:
I specify that the lag, tiny, added up at each turn. To make the shift like my screen, there were about 20 laps

14
PlayMaker Help / Offset Rotation[SOLVED]
« on: February 26, 2020, 03:14:54 AM »
Hello
I have this problem that I cannot solve. A rotating object that shifts. I use Rotate + wait. After a while the offset appears.
If I remove the wait it works but there is no rotation and it is less beautiful.
I did not find a doc on "Last Update" and "Fixed Update". But if I use them the problem is not solved.
Unity 5.6.2 and Playmaker 1.8.4
Thank you

15
Work In Progress... / Cutish on Steam
« on: January 28, 2020, 04:54:24 AM »
My game is finally published on Steam
https://store.steampowered.com/app/1222170/Cutish/

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