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Messages - strange_aeons

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PlayMaker Help / Re: suggestions for saving Arraymaker data[SOLVED]
« on: February 03, 2019, 03:53:54 PM »
Djaydino thank you once again, i thought the "key" was like the reference on an array list and didnt realise it was a variable, so i had no value in the key~! i put a value in and then it worked as expected. feeling pretty embarrassed now, but thanks so much for the help on this :)

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PlayMaker Help / Re: suggestions for saving Arraymaker data[SOLVED]
« on: February 02, 2019, 03:58:46 PM »
hi Djaydino, that makes sense about the refund.

regarding the arraymaker easy save 3 actions on the ecosystem, i didnt realise but they were the ones i initially attempted to use (ES3 ArrayList Save and ES3 ArrayList Load) i have set up three buttons to test that it will save the data in the array list. the first button generates 3 random numbers and stores them in an array on another object then it saves the data using the ES3 ArrayList Save action. the second button resets the numbers in the array. the third button loads the saved numbers back into the array.

when i press the third button i get this instead of the expected saved numbers loading into the array list. i have no idea what all this red text means, but im not even certain that the save action did anything. have i used these actions incorrectly?

3
PlayMaker Help / Re: suggestions for saving Arraymaker data[SOLVED]
« on: February 01, 2019, 03:40:19 PM »
hi Jean and Djaydino, thank you, are there Easy Save 3  actions for Arraymaker array lists and hash tables? i just ask because that was the initial purpose for why i asked for suggestions and i may have to ask the Easy Save developer for a refund if it does not.

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PlayMaker Help / Re: suggestions for saving Arraymaker data[SOLVED]
« on: January 30, 2019, 09:00:18 PM »
thank you, i used the ES3 action because it was the only one i could find that let me specify a object, the Easy Save 2 action seen in this video https://www.youtube.com/watch?v=2WhnfayfDtg is no where to be found in the current playmaker easy save actions package on ecosystem.

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PlayMaker Help / Re: suggestions for saving Arraymaker data[SOLVED]
« on: January 30, 2019, 08:10:49 PM »
thank you, i am trying to do this with the Easy Save. i am a little confused by it as ive never used it before and i have a question regarding it. is the Easy Save 3 available? because i only see a folder for Easy Save 2 in my assets folder, yet i see Playmaker actions for ES2 and ES3. should there be a Easy Save 3 folder in my assets folder also?

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PlayMaker Help / suggestions for saving Arraymaker data[SOLVED]
« on: January 29, 2019, 09:49:38 PM »
hi ive used Arraymaker a few times in the past, but never needed to retain data between play sessions and would like to know if there is a way of doing so, i assumed there would be an action like export/import hash table or something, but im not seeing something that does that. How are people doing this? is it a separate addon package?

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PlayMaker Bug Reporting / Re: UI Image Set Sprite
« on: January 25, 2019, 06:34:55 PM »
i added Arraymaker and tried with that and it works how i need it to, button gets the sprite (object) from the arraymaker array and replaces ugui image sprite :)  im not sure why it doesnt like the standard Playmaker Arrays tho, also "Array Get" action only gets float variables and cannot be set to any other type of variables, so its not very useful like that.

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PlayMaker Bug Reporting / Re: UI Image Set Sprite
« on: January 25, 2019, 05:35:12 PM »
hi Jean, i have updated to the latest version of Playmaker and it seems that the action plays FSM no long gets stuck on that action, but i still get the same error and the ui image does not change. i also try the set property action and there is no change.

the image does change if i select one directly, rather than getting the image from an array. so maybe i wont look up images from array

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PlayMaker Bug Reporting / Re: UI Image Set Sprite
« on: January 24, 2019, 10:11:23 PM »
ive run into this error also, unable to change the sprite on a ugui image. making that adjustment to the code makes the error go away, but image displays no sprite. i am using unity 2017.21f1 with playmaker 1.8.3, will upgrading playmaker fix the problem?

10
PlayMaker Help / Re: Get Vector Length
« on: February 11, 2018, 02:36:28 PM »
there it is, thank you for making that available!

11
PlayMaker Help / Re: Get Vector Length
« on: February 11, 2018, 04:45:35 AM »
thank you djaydino, i am checking for that on the ecosystem and i get no results from the search. maybe it'll show up later on.

12
PlayMaker Help / Re: Get Vector Length
« on: February 10, 2018, 07:25:25 PM »
i need this action to have have Every Frame also, could someone tell me what i need to do to add that to the Get Vector Length action? i tried adding that "+ OnUpdate()" text that nFighter had on their OP, but i just get errors since i dont really know what im supposed to do with it.

13
PlayMaker Help / Re: Set "Sprite" Property on a Different Game Object
« on: June 21, 2016, 06:05:11 PM »
i was unable to find the swap sprite action some days ago, but managed to work out a way to swap the sprite using the Set Object action and setting the type to Sprite

14
PlayMaker Bug Reporting / Re: "Set Fsm Array Item" is broken
« on: June 19, 2016, 03:24:53 PM »
works like a charm! thanks for the fix!

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PlayMaker Help / Re: i am having a problem using set fsm array item
« on: June 19, 2016, 07:19:32 AM »
thanks for checkin it dude, thats good to know that its buggered, i'll work out another way to get that array updated in the meantime.

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