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Topics - Gaz

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PlayMaker Bug Reporting / 2018 style prefabs and Templates
« on: March 06, 2019, 03:22:59 AM »
I have a prefab with an FSM on that uses a template. Say the FSM has a public GameObject variable called Marker.

IF I edit the template so that Marker is now called Location, the template doesn't update in the prefab. I can hit refresh and it'll update as expected, but it won't save this refresh. If I close the prefab, then open it again, it will have Marker, not Location.

To fix this I have to refresh, and then modify a transform or another value to get the change to save to the prefab.

Unity: 2018.3.2f1
PlayMaker 1.9.0.p7 and p9

I have sumbmitted a bug with the same tile at this post via the PlayMaker/Tools feature.

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PlayMaker Help / New Prefabs and Templates
« on: March 05, 2019, 07:57:22 AM »
Hello,

I am using Unity 2018.3.2f1
I am using Playmaker 1.9.0.p7

I maybe be missing something really obvious, but:

I have a prefab with an FSM on that uses a template. Say the FSM has a public GameObject variable called Marker.

IF I edit the template so that Marker is now called Location, the template doesn't update in the prefab. I can hit refresh and it'll update as expected, but it won't save this refresh. If I close the prefab, then open it again, it will have Marker, not Location.

To fix this I have to refresh, and then modify a transform or another value to get the change to save to the prefab.

Is this a bug or do I need to have clicked a preference somewhere?

Thanks,
Gaz

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