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Topics - EGGO

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Playmaker Help / Rotate differently and jumping advise
« on: May 12, 2015, 06:40:01 AM »
Hello. First of all let me say that I'm complete beginner in any kind of programming and scripting so have some problems in building such a logical systems. That's why i got Playmaker... Still have SOOOOO many questions how to setup things but it's still better for me then learn C++ or smth like this... So please just sorry for dumb questions i have  ::)
Now to question...
I have a simple movement setup of Cube gameobject with GetAxis and Translate actions so i made it to move left and right by X axis and not any other. Now I just can't figure out how to make it slight rotate on moving left and right and how to get it jump (not to move just by Y axis but to push it like it's real jumping with fall).
As I understand to make it rotate a bit I have to say it somehow that if it's +x it should rotate +z and if -x then it should rotate -z. May be it's supersimple but i just don't get it... ((
Well.. If somebody can somehow explain how to do it (more important why it makes what it makes!) - it'll be really-really helpful.
p.s.: sorry yet for my English language...

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