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Topics - fletcherkildren

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I've had this going for about a month now - in the various data fields of actions I put on a state, the fields are grayed out, like they aren't accessible / available - but when I click on them, I can use them / access them / enter variables, etc. See what it looks like here https://imgur.com/a/qY5O9Ia Anyway - its merely annoying - hasn't affected workflow or performance, just visually irritating.

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Hi all!

Haven't seen this too much (except where other people have posted errors and this happened to be in them) but I get a 'cannot play disabled audio source and it always points back to C:/Users/Alex/Documents. Any ideas what this is about? Full error here:

Can not play a disabled audio source
UnityEngine.AudioSource:PlayOneShot(AudioClip, Single)
HutongGames.PlayMaker.Actions.AudioPlay:OnEnter() (at Assets/PlayMaker/Actions/AudioPlay.cs:65)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32) (at C:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:199)
HutongGames.PlayMaker.FsmState:OnEnter() (at C:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:169)

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VR Help / What do we need to do to get VR Toolkit integration?
« on: November 28, 2016, 07:07:40 PM »
Hi all,

I've been working a lot with the scripts and prefabs found here - https://vrtoolkit.readme.io/  - made by TheStoneFox - what would be needed to integrate these scripts into Playmaker?

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PlayMaker Help / No animations on object?
« on: September 25, 2015, 05:41:54 PM »
Hi all!

I'm trying to wire up a simple FSM to open a door when you enter its box collider. I modeled and animated a simple door in Blender (30 frame animation 15 frames open, 15 close) split the clips in 2 when I imported it and am trying to wire a simple FSM on either / both of Hutongs YouTube tutorials - but when I go to select my animations in the "Play animation" action and it gives me a 'No animations on object' when I try to click on the up/down button next to Anim Name. I've done this with both a .blend file and a .fbx export to no avail. Using Unity 5.1.2f1. Yhanks!

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PlayMaker Help / Mesh disappears after adding FSM?
« on: August 27, 2015, 09:26:01 AM »
I've added a MakeHuman figure with several animations to my scene. I added a FSM with a random wait firing off to a play random animation action. When I play my scene, my mesh disappears! I have no idea what is happening.

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PlayMaker Help / Stuck on Heartbeat tutorial - is it outdated?
« on: June 09, 2015, 06:14:57 AM »
Hi all!

New to Playmaker and running thru the tutorials, I'm stuck on Heartbeat and am wondering if the tutorial is old and outdated.

I'm on step one (https://hutonggames.fogbugz.com/?W182) at the "Add a Transition to the Heartbeat State" part:


    Right click on the Heartbeat state and select Add Transition.
    Right click on the event box (...), and select the repeat event.
    Drag an arrow out of the event box and back onto the state.

On the 1st one - 'right click on the Heartbeat state...' which Transition am I selecting? It doesn't mention it in the tutorial and I'm lost at the 'right click on the event box' - what are they referring to there?

MAny thanks in advance!

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