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Topics - Alternicity

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PlayMaker Help / Getting PC to pickup/drop objects
« on: May 11, 2016, 06:53:01 AM »
I am at the point where I need to get my character be able to pick up an object and put it down again.

I have added a Grip Bone to the hand which I presume will provide the anchor point, but I'm clueless about how to get the character to pick it up. Does it involve using playmaker to dynamically parent/unparent the gun to the Grip Bone?

Any ideas please?

Thanks in advance.

PlayMaker Help / Moving Character + FSM between projects
« on: April 23, 2016, 07:21:04 PM »
I had a project in which I was having difficulty getting the character working. I made a new project, purely to tinker with the character. Fixed the character.

How best do I get this character, along with it's FSM+ Character Controller, back into the original project?

Thanks in advance!

PlayMaker Help / (Solved) Non root motion 3rd Person WASD setup.
« on: April 21, 2016, 07:29:49 AM »
I am following the excellent Pandurs tutorial on youtube to set up a 3rd Person player character control using Playmaker.

Unlike in the video however, I have made my own characters, and we always made our characters animating on the spot (for instance walking on the spot) which means that my project does not match the one in the tutorial, which uses a character with root motion.

I have got my character playing walk/strafe animations using WASD, as per the instructions (it feels great!), but it does not move around the scene.

Can anyone tell me how to achieve this, the Playmaker way? To make W move the character forward?
Or can you point to another tutorial that deals with this?

Thanks in advance.

PlayMaker Help / Variable fields reset after testing (Solved)
« on: April 11, 2016, 11:39:58 AM »
I am doing the Pandurs Third Person tutorial and after I click Play the second time to end the test of GetAxis Actions, the Global Variable fields reset to 'None'.

Can anyone tell me why this happens please?
Thanks in advance.

PlayMaker Help / Compatibility of C# based asset
« on: February 07, 2016, 02:20:32 PM »
I am thinking about buying this asset, and was wondering if it would be possible to use with playmaker, ie get the effects to trigger, as it seems to be centered around C# scripts.!/content/20416

Thanks for looking.

PlayMaker Help / FSM to control mesh NPC
« on: November 14, 2015, 06:29:16 PM »
After doing the Access Control Clicking and Quests tutorial on youtube I wanted to put a reward behind the doors, and decided on a small robot walking around. I made some scenery for him to walk to, and interact with, all of it in Blender etc.

I've created a navmesh, and am wondering if there is any advice or tutorial links on getting the robot to be able to decide where to walk next and then go there. I want him to have a little life of his own - a sequence of 'go there and do this' type instructions.

How best to do this with Playmaker? I started sketching out an FSM, but am not really sure how to proceed.

Thanks for reading.

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