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Topics - krysber

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PlayMaker Help / [!Solved!] Adding/subtracting to a float variable.
« on: December 10, 2015, 09:31:15 PM »
I have a loop that repeats thirty two times subtracting .01 from a float variable. The problem is that when the variable is 2.72, I end up with 2.080001 after deleting .01 thirty two times. This happens at different values where I end up with odd numbers like -4.649992 and such. Is there a better way to do this math?

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PlayMaker Help / Trigger issues in Unity 5.2.3f1[SOLVED]
« on: December 07, 2015, 01:09:36 PM »
Unity 5.2.3f1
Playmaker 1.7.8.3

I upgraded to 5.2.3f1 from 5.1.1f1 and am having issues with triggers. My project is in 2D. I have a quad with Box Collider 2D (Is Trigger checked) and Rigidbody2D (Gravity Scale = 0), and I have a quad with Box Collider 2D (Is Trigger checked). The quad without Rigidbody2D moves along with the player sprite. I have a quad that follows the player with a Start state in its FSM that says OnTriggerEnter2D transition to another state that sets an Int variable to 1 and return to Start state. The Start state also says OnTriggerExit2D transition to another state that sets an Int variable to 0 and return to Start state. Nothing happens when these two quads overlap. This worked before upgrading from 5.1.1f1...

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Android Help / GameObject->UI->Button and touch
« on: October 21, 2015, 01:22:38 AM »
I'm using Unity 4.6.1f1 and Playmaker 1.7.7.f6 and am trying to create a touchable button. I can create an empty object and add a GUITexture component to it and get touch working, but not buttons. They register the touch, but the FSMs don't start...

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