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Topics - Venomlemon

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PlayMaker Help / Unity 5.3 + PlayMaker 1.8 and triggers?[SOLVED]
« on: February 01, 2016, 01:06:18 PM »
Unity 5.3.1f1
PlayMaker 1.8

I am currently going through the tutorials found from:
And the part where you are supposed to test the triggers, I can't get FSM to react to to OnTriggerEnter. The script detects this happening:

void OnTriggerEnter () {  Debug.Log("Yep, just entered");  }

But when my Listener gets Trigger Event (Trigger: On Trigger Enter) and sends an event (Entered) it does not move to "Enter" state where it has been specified by an arrow. Listener state is active but when collide happens, nothing happens.

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