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Topics - haratman

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General Discussion / PUN FPS Sample
« on: December 14, 2020, 03:52:00 PM »

I had no experience with multiplayer before. I really want to learn now.  I'm trying to do it myself but haven't made any progress.  :(

Can anyone make a sample demo scene for me? I just want to see 2 players shooting each other with guns using raycasts. I'm using free pun classic

I would be very glad if anyone could help.

General Discussion / Convert String to Vector3 BUG
« on: December 13, 2020, 08:35:38 AM »

I'm using PUN and when i try to convert the received string to vector3 It always comes in as 0,0,0.

The problem disappears when I set the language of Windows to English. However, other players may not want to do this.

I have no multiplayer experience with Playmaker. I guess Playmaker is not a good option for multiplayer. :/

Please help!

User Showcase / Advanced Survival Kit: Now On The Asset Store
« on: December 03, 2020, 02:06:52 PM »

This is a ⭐Very Detailed⭐ FPS Survival Game. My most detailed project with PlayMaker!

All the 3d models, sound effects, animations are included. No scripts. Only Playmaker FSMs!
It is fully customizable. Each Playmaker FSM is named and commented. It is very easy to replace it with your own 3d models.

✚ Free Demo Available ✚
Code: [Select]
➤ Best Features
✔️Inventory and Crafting System
✔️Build System
✔️Status System (Health-Hunger-Thirst-Radiation-Stamina)
✔️Placeable Objects System
✔️Interaction System
✔️Day/Night Cycle System
✔️Advanced Enemy AI
✔️Advanced Animal AI
✔️Advanced "Lootable Area" System
✔️Destructible Objects
✔️45+ Collectible Items
✔️Demo Scene Included
✔️In-Game Cheat Console

➤ Details
✔️Walking, Running, Jumping, Crouching, Prone, Swimming and Ladder System
✔️Player Effects (Starving-Thirsty-Sick-Bleeding-Broken Leg-Drowning-Heat-Too Cold)
✔️Advanced Damage Detection (Near/Close Hit-Heat-Cold-Fall Damage)
✔️Detection Types (Line of Sight-Sound-Hit)
✔️Recoil System
✔️Decal System
✔️Customizable Footstep System
✔️Weapon Slot System
✔️Item Quality System
✔️Pool System
✔️Seed Plant System
✔️Fishing System
✔️Peek Left/Right System
✔️Ragdoll Physics
✔️Hit Marker
✔️Death Screen and Pause Menu
✔️Basic Turret AI
and more...

➤ Craftable and Placeable Objects
✔️Bed ➙ The player can respawn at the Bed by dying and pressing the Home button
✔️Campfire ➙ Source for cooking and when near it, nullifying the freezing effect in turn
✔️Crate ➙ For storing items
✔️Recycler ➙ Used to break items into raw materials
✔️Repair Bench ➙ Repair broken items back to a usable state
✔️Torch ➙ Provides a little light


What do you think?

User Showcase / TPS Prototype for Playmaker [Asset]
« on: July 14, 2020, 06:45:50 AM »

This package is fully customizable. Each Playmaker FSM is named and commented. It is very easy to replace it with your own 3d models.

-Fully Animated Body
-Aim Look
-Weapon Menu
-Advanced Ammo and Fire System
-Advanced Damage System
-Rifle, Pistol, Melee and Unarmed Weapons
-Normal, Soft, Hard and Death Landing Detection
-Interaction Objects
-Pick Up System
-Customizable Footstep System
-Player Damage
...and more!


What are your thoughts?


Hello. This is my parkour system. Keep in mind that everything has been done with Playmaker!

This package is fully customizable. Each Playmaker FSM is named and commented.


✔️Fully Animated Body
✔️Run and Slide
✔️Climbing abilities
✔️Climb Jump
✔️Lower Climb
✔️Pole Balance
✔️Side Walking Spots
✔️Rope Sliding
✔️Ladder Climbing
✔️Normal, Soft, Hard and Death Landing Detection
✔️Interaction Objects
✔️Speed Effects
✔️NEW ▶ Wall Running
✔️NEW ▶ Swing Bar
✔️NEW ▶ Pipe Climbing
✔️NEW ▶ Turning Animations During Idle
✔️NEW ▶ Slope Sliding

•Coming Soon
Wall Running
Swing Bar
Pipe Climbing


What are your thoughts?

General Discussion / Selling a project with DOTween
« on: April 26, 2020, 10:44:05 AM »
I have a project and i created everything with the Playmaker. But i'm using DOTween actions in my project.
(found here

Can I include these actions in my project? Or should I give this link to download? What to do?

I've sold this project before.

User Showcase / Zombie Shooter Prototype for Playmaker [Asset]
« on: November 12, 2019, 07:25:57 AM »

Learn the basics of FPS with this template. I created this for playmaker.


-Multiple weapon slots & ammos system.
-Smooth walking, running and jumping animations.
-Slope limit on player.
-Customizable footstep system.
-Pool system.
-Advanced recoil system.
-Advanced damage system.
-Advanced Zombie AI.
-Interact system.
-Multiple hits with one shot.
-and some more little details.

What do you think?

General Discussion / Can i sell my project on the Assetstore
« on: September 16, 2019, 03:51:37 PM »
Hello. i have a project and i created everything with the Playmaker. Can i sell this project on the assetstore?

User Showcase / a Mobile Game I'm Working On!
« on: June 08, 2019, 01:39:49 PM »

My new game I developed in two months. The game has 10 different characters and different maps. Kill enemies and strengthen your character or unlock new characters! 95% of my game was made with Playmaker.
Coming soon to android and ios.

Gameplay Video:
What do you think? Leave a comment down below.

PlayMaker Help / uNet and Set Property
« on: February 25, 2019, 04:29:54 PM »
Hello. I created a poolsystem for my co-op multiplayer game by using this script:

and then i created this script to get work with this pool system. then i put this on my player object. And I invoked the method on a fsm state. Everything works fine on host and client if i set the spawnpoint or poolname before runtime.

Code: [Select]
using UnityEngine;
using UnityEngine.Networking;

public class PoolSpawn : NetworkBehaviour

public NetworkSpawnPool pool;
public string poolName;
public GameObject pooledObject;
public GameObject spawnPoint;
public Vector3 position;
public Vector3 rotation;
public GameObject storeObject;

void CmdSpawn ()
        pool = NetworkSpawnPool.GetPoolByName(poolName);
var spawnObject = pool.ServerCreateFromPool (transform.position - transform.forward, Quaternion.identity);
if (spawnObject == null)

var spawnPosition =;
var spawnRotation =;

if (spawnPoint != null) {
spawnPosition = spawnPoint.transform.position;

spawnPosition += position;

spawnRotation = spawnPoint.transform.eulerAngles;
} else {

spawnPosition = position;

spawnRotation = rotation;

spawnObject.transform.position = spawnPosition;
spawnObject.transform.rotation = Quaternion.Euler (spawnRotation);

storeObject = spawnObject;

pooledObject = spawnObject;

NetworkServer.Spawn (spawnObject);



I want to edit spawnpoint or pool name in each playmaker fsm. I have 15 different pools. And it's not working on host and client if i edit the pool name or any variable before the invoke method action. Nothings changing.

This is my first experience with multiplayer. Where am I doing wrong?
Thanks in advance.

User Showcase / Zombie Killing Simulator
« on: October 19, 2018, 02:20:46 PM »

Kill zombies in dozens of different game modes! It can even be in space or roman colosseum. Or design your own levels in the game editor! The only important thing in this game, killing zombies is very satisfying!

Hello. I know, I'm a little late to post here. 85% of my game was made with Playmaker. I love Playmaker! Don't forget to watch my update videos from my Youtube channel!


The Update Videos of 1.5 year(Playlist):

What do you think? If you are interested, please add it to your wish list. Thanks!

Action Requests / Graphics.activeTier (Shader Quality)
« on: April 13, 2018, 04:44:03 AM »
Hello. I want to add a Shader Quality setting to my game. For this, i should change the Shader Tier from "Edit>Project Settings>Graphics"

This is actually something that is done automatically by unity but I still want to add it as a setting on the options menu.


PlayMaker Help / Shooting with raycasts
« on: January 05, 2018, 10:43:35 AM »

I wanto t mgun shoake a ts with ps hits and  I fo

PlayMaker Help / Smooth Look At is Lagging
« on: September 30, 2017, 10:23:20 AM »

I'm using the smooth look at action for Smooth weapon movement. But if i get under 60fps, its lagging and not smooth. Here is the video:
How can i solve this? Thanks in advance...

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