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Topics - @_rgkd

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I'd like to know the necessary steps one must take to correctly share a unity project without bundling a working copy of playMaker along with it?

I would like to release some of the mini-games I create using playMaker under a copyright free type license so others might be able to peer into the various mechanics and see exactly how each part is made. I've read this is possible, if I remember correctly, by removing particular files but I don't know which and searching isn't bringing up any answers.

Thanks in advance for any help towards figuring this out.

Action Requests / Play Random Animation
« on: May 31, 2011, 11:34:31 PM »
Hopefully it's possible to implement a "Play Random Animation" Action please. Currently I'm attempting to break up my characters Idle animation and maybe I'm doing it wrong but I transition away from the state after a Wait period with FINISH, perform a Random Int Action and depending on the outcome branch off to different other Play Animation states then loop back.

Main problem is I have to set up even more transitions and Actions since I now have multiple States rotating, its messy and hard to expand. Ideally I think it could work like the "Select Random Colour" Action that would allow you to choose/expand the amount of animations, assign them and give each an individual weight/chance to play. Extra properties might be an option to Delay at the end before repeating and allowing the user to override the animation default wrap mode with something else.

I'm no code genius, hence the reason I bought playMaker.

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