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Topics - loopgames

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PlayMaker Help / PlaymakerPhotonProxy ERROR[SOLVED]
« on: February 06, 2017, 01:05:10 PM »

I'm following this tutorial
But when the second client join in the room I have this error:

The observed monobehaviour (PlayMaker Photon Proxy) of this PhotonView does not implement OnPhotonSerializeView()!
PhotonView:ExecuteComponentOnSerialize(Component, PhotonStream, PhotonMessageInfo) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:544)
PhotonView:SerializeComponent(Component, PhotonStream, PhotonMessageInfo) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:457)
PhotonView:SerializeView(PhotonStream, PhotonMessageInfo) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonView.cs:352)
NetworkingPeer:OnSerializeWrite(PhotonView) (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:4009)
NetworkingPeer:RunViewUpdate() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/NetworkingPeer.cs:3878)
PhotonHandler:Update() (at Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonHandler.cs:164)

I am using Play maker version 1.83.
Unity version 5.5.0f3.
Photon Version 1.80.

PS: I put the PlaymakerPhotonProxy game object on the scene without touching anyting.

Help me please


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