playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - adre

Pages: [1]
1
Playmaker Help / How to change default action names?
« on: October 08, 2018, 07:47:42 AM »
Hello,
I would like to change default action names by hand for obscurity.

For example, When i change Wait.cs to Waitchanged.cs and edit "public class Wait" to "public class Waitchanged" ,  in the "State" part of "Playmaker Editor" window, Wait action changes to "Missing action" , making the FSM useless.

How do i make it so the current FSMs with the changed action names wont break?

Thanks a lot

2
Feature Requests / Show FSM names in State View
« on: April 16, 2018, 02:26:31 AM »
Hello,
I sometimes have multiple FSMs in one gameobject.

Say: Gameobject has FSM_001 and FSM_002

When i drag and drop these FSMs to State View and use Set Property to enable or disable them, in the State view of playmaker window, it does not indicate which FSM (the name) it is enabling or disabling. It works,yes, but it doesnt indicate the FSM name.

I have about 250 FSMs in one gameobject and when i go to the state view, it is impossible to know which FSM's it is enabling and disabling. It would be great if it said the FSM name (in this case FSM_001 or FSM_002) in state view of Playmaker.

Thanks a lot.

3
Hello,

If the string variable is Gameobject01 , i would like to activate Gameobject01
if Gameobject02, i would like to activate Gameobject02.

I tried this with Find Game Object action without luck..
In this action,I put the string variable, made a custom tag and defined it and told it to store as a gameobject. And told Activate Game Object to activate this gameobject variable.

But when i hit "play" , i see that it is not stored in Find Game Object. It says "none".  So the Activate Game Object action doesn't work because it also says "none".

Any ideas? Am i lacking something?

Plus; after this, how do i disable the rest of the GameObjects that have the same tag?

Thanks a lot!

4
Playmaker Help / Can i use Itween?
« on: August 13, 2017, 06:35:44 AM »
Hi,
I am doing simple animations using built-in Itween actions and i do not experience problems. Even though Dotween is recommended to use (and i know it has playmaker actions link in this forum), can i keep using Itween?

Thanks

5
Playmaker Help / How to save and load position?
« on: July 14, 2017, 12:04:31 PM »
Hello,
I have been using the script here:
https://www.youtube.com/watch?v=Rh42EYHMkNs

, to save and load my player position. It worked well. Until i added a new scene into my project. The script doesn't support multiple scenes.

Currently i have a 3D menu scene, and a 3D game scene. I am planning to make several more game scenes (levels). And the position of the player in the game scenes should be saved and loaded. Definitely not the position of the menu scene.

I looked around a lot on youtube and playmaker forum but unable to find a solution.

Any ideas?
Thanks in advance.

6
Playmaker Help / How do i change player speed?
« on: June 27, 2017, 03:18:16 AM »
Hello guys,
I just bought Playmaker and this is my first message here.

For my 3D project, I am using Unity 4's First person control prefab in the standard assets for mobile.

I want to add a 2d button that will toggle "Run" on and off. I am not sure how to.
For example my speed is 16 at the moment. When the user clicks on the button, the character should start moving at like 30 and when he clicks again, it will return back to 16.

I am not sure how to do it. Help appreciated!

Thanks in advance..

Pages: [1]