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General Discussion / how to choose correct set of actions for implementing a functionality?
« on: November 19, 2018, 04:28:09 AM »
Hi,
I am working with Playmaker for two months. Now I want to develop a very simple game which has some game objects with predefined states and functions. The problem is that I do not know for each function which actions should be used in a state.
for example, I need to get some text information from the player, evaluate it by some conditions and based on the evaluation result, consider some rewards to the player and show the final result to him. could anyone lead me in this regard? ( how to implement these functions with Playmaker actions?)
any game samples which works with Menus and Text files would help me a lot.
I am working with Playmaker for two months. Now I want to develop a very simple game which has some game objects with predefined states and functions. The problem is that I do not know for each function which actions should be used in a state.
for example, I need to get some text information from the player, evaluate it by some conditions and based on the evaluation result, consider some rewards to the player and show the final result to him. could anyone lead me in this regard? ( how to implement these functions with Playmaker actions?)
any game samples which works with Menus and Text files would help me a lot.