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Topics - Wolfride

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PlayMaker Help / How to take an in game picture?[SOLVED]
« on: May 21, 2018, 11:24:42 PM »
I have an in game camera that is supposed to take pictures that the player can look at later in game. All the resources I can find are for screenshots for desktop/android/so on.

I've tried using a render texture camera but no luck. Anyone know how to do this?

Action Requests / More raycasts like sphere and box.
« on: May 20, 2018, 08:09:44 PM »
Got stomped and lost hours of work being a weak programmer trying to get a boxcastall raycast to work through playmaker. Can the box and sphere types for single and arrays of objects/distances PLEASE be added to the base Playmaker? (Or at least Ecosystem. :D )

There is no boxcastall on the ecosystem and no matter how many times I try to convert boxcast to gather arrays, I just can't.

PlayMaker Help / Boxcastall - Please?
« on: May 20, 2018, 03:49:07 PM »
Edit 2: I actually ended up hiring someone to fix it. We've gotten the boxcastall to WORK but it wont return distances. Raycastall requires a second action, get raycast all info to collect distances to array. That same process is not quite working with boxcastall but bedtime had called and we'll keep working at it. Then the custom action(s) will be available for others! :D

Edit: Been trying to script this myself for the past hours since posting. Help would really be appreciated, I can't move forward.

There is no box cast all in ecosystem, only the standard boxcast. I tried every raycast type available, but the others don't save distances/objects to arrays.

While there is a wonderful box cast in the ecosystem, it doesn't save to arrays and only gathers the first object hit. I just can't seem to script it to work.

Help is sorely appreciated. There are no scripting examples in the Unity Documentation or specific youtube videos for it that I can find.

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