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Topics - adami

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Playmaker Help / Basic global triggers / switch
« on: August 09, 2018, 12:34:41 AM »
Hi all,

I'm attempting to create the basic functionality but seem to be uncertain if this is a matter of global events and variables or something to do with broadcast all.

I need a basic global on/off state. When a player enters a trigger it sets every light in the scene to off. If I got to another trigger, it should know that the lights are off and when I interact with that it should switch all the lights back on.

It also needs to be something that I can turn the triggers/switches and lights into prefabs so that I can duplicate them as much as I like and they'll always work together universally in different scenes.

any suggestions or examples?


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Playmaker Help / Trigger collider still blocking
« on: August 02, 2018, 04:42:26 AM »
Hi I've gone through documentation and watched a few youtube videos regarding triggers and colliders on meshes. My player control is just a cube with a camera attached to it. The cube has a rigidbody and box collider applied to it and my trigger is just another cube with a box collider set to "Is Trigger". Upon testing this it seems that my player controlled box cannot enter the trigger zone as if it is still blocking the geometry.

I've attempted switching my movement from apply force to Mouse pick and it still blocks my movement. Any suggestions why this is the case?

images supplied to explain.

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Playmaker Help / cube collision on rails
« on: July 21, 2018, 04:39:04 AM »
Hi I've tried looking around the forums and online but no answer to be found.
I've currently got a very simple cube with a camera attached to it that consistently flies in the Z axis of where the camera is facing.This works well but my only problem is i can't seem to block the camera or make a collision to limit/prevent the camera from leaving the play zone. Any suggestions. Please see attached screenshot of my nodes.

Any help would be appreciated.

p.s. i've also applied colliders to the box and put geometry infront of it but nothing is happening.


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