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PlayMaker Help / Arraymaker error
« on: August 29, 2013, 06:41:38 AM »
I don´t know if this error screws up my project or not, but a red error exclamation mark can´t be good, can it?
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
System.Collections.Generic.List`1[UnityEngine.GameObject].get_Item (Int32 index) (at /Applications/buildAgent/work/b59ae78cff80e584/mcs/class/corlib/System.Collections.Generic/List.cs:633)
PlayMakerHashTableProxy.PreFillHashTable () (at Assets/PlayMaker ArrayMaker/__internal__/PlayMakerHashTableProxy.cs:124)
PlayMakerHashTableProxy.Awake () (at Assets/PlayMaker ArrayMaker/__internal__/PlayMakerHashTableProxy.cs:96)
I have a Hashtable that I prefilled with keys and prefab gameobjects. I get the keys from an SQLite Kit Database and "create" prefabs. Usually works good, but I am having some problems with SQLiteAsync, database not ready.. I am not sure if the two are related, but they both turned up at the same time, now I get this error everytime i run my game..
I will try Orangetree aswell for some answers, but usually their replies are really hard to understand (language barrier).
I have Arraymaker 0.92.
Another suggestion would be to write the current version number of Arraymaker on the wiki. It is hard to know which version is up there.. or maybe I'm blind and just cant find the info?
Thanks!
/s
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
System.Collections.Generic.List`1[UnityEngine.GameObject].get_Item (Int32 index) (at /Applications/buildAgent/work/b59ae78cff80e584/mcs/class/corlib/System.Collections.Generic/List.cs:633)
PlayMakerHashTableProxy.PreFillHashTable () (at Assets/PlayMaker ArrayMaker/__internal__/PlayMakerHashTableProxy.cs:124)
PlayMakerHashTableProxy.Awake () (at Assets/PlayMaker ArrayMaker/__internal__/PlayMakerHashTableProxy.cs:96)
I have a Hashtable that I prefilled with keys and prefab gameobjects. I get the keys from an SQLite Kit Database and "create" prefabs. Usually works good, but I am having some problems with SQLiteAsync, database not ready.. I am not sure if the two are related, but they both turned up at the same time, now I get this error everytime i run my game..
I will try Orangetree aswell for some answers, but usually their replies are really hard to understand (language barrier).
I have Arraymaker 0.92.
Another suggestion would be to write the current version number of Arraymaker on the wiki. It is hard to know which version is up there.. or maybe I'm blind and just cant find the info?
Thanks!
/s