playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - GothicGhost

Pages: [1]
1
PlayMaker Help / Stargate dialer system storing combinations?
« on: September 05, 2015, 10:45:51 PM »
Morning all :)

I am trying find out what would be a good way on playmaker to store button combinations pressed then have it checked if they where pressed in a correct order?

Trying for hours but I am still new at this and it was making my head hurt lol.

Could someone point me in the right direction?
Thanks for any help.


2
General Discussion / Advanced Battle AI or RAIN AI ?
« on: August 29, 2015, 09:58:51 AM »
Hi all.
Just looking for opinions on some AI systems on the asset store.

My friend also got playmaker but he is trying to mix it rain AI and it works he said but not too simple.

I am looking for a AI system myself for playmaker and I wonder is AB AI worth the money over the over AI systems.

Any own Advanced Battle AI asset and how you finding it so far?
Is it good for a beginner to use?

Rain AI https://www.assetstore.unity3d.com/en/#!/content/23569
Advanced Battle AI https://www.assetstore.unity3d.com/en/#!/content/31067

Thank you.

3
Work In Progress... / The Gun Store
« on: September 25, 2014, 11:43:17 AM »
This is going to be a training project so sorry if things don't look very good I am learning as I go lol.

The basic idea for this project is to make a gun store with a firing range.
I will then be using playmaker to fill the shop with interactive things to do.

Buying/selling weapons,sights,mags and ammo.
Working firing range.
VR training room with AI attacking you.

Just few pics of the store so far.




Thank you.





4
PlayMaker Help / How can you make simple random click actions?
« on: September 15, 2014, 08:21:11 AM »
Hello all.

Been trying to make something simple to start with but turns out for me it's not lol.

Trying to make a box game and when click on it, it will be random if the box goes green or red if red then it explodes :D

But can't see to find out how to tell playmaker that green and red mean something and I need to give them an action.

Thank for any help you can give me, I took a screen shot if it's any help.
http://s2.postimg.org/asp5dv049/image.jpg
How can you make simple random actions
Thanks.

5
PlayMaker Help / Lock FSM not working ?
« on: July 10, 2013, 12:17:11 PM »
Hello all and first post and can I say what great product this really is :D

Only a small problem and mostly likely a noob error but I cannot lock the view of one of two fsm on the same object ? (using the little lock tab next to select)

My understanding is it was fixed back in 2011 from the post I have read?

So must something I am doing wrong maybe.

Thanks for any help you can give me.

Pages: [1]