Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Topics - gheeDough

Pages: [1]
General Discussion / 1.9 supports uGUI out of the box?
« on: May 24, 2018, 05:39:15 PM »
Am I reading this right?  :D

We’ll definitely have to update our course if that’s indeed the case.

General Discussion / Legacy GUI references and Unity 2017 [SOLVED]
« on: December 19, 2017, 05:56:59 PM »
Hey team,

Unity 2017 is giving me a lot of warnings for legacy GUI references in the Playmaker scripts (and iTween library).

Is there a plan for removing those references? They're giving me a pretty significant performance hit.



PlayMaker Help / 'Lock cursor' no longer works in Unity 5
« on: April 21, 2015, 07:06:20 AM »
Hi all,

I just created a test scene with nothing but a plane, the standard 1st-person controller and an FSM to lock the cursor. This used to work, but maybe something something changed in Unity 5 that broke it. Has anyone else noticed this?

Edit: the cursor hides upon being clicked and the custom cursor appears as well as expected; however, it no longer locks.

PlayMaker Tutorials / Rapid Prototyping Course with Playmaker
« on: August 01, 2014, 01:04:44 AM »
Hey guys - just a quick X-post from the 'Announcements' forum

We're running our Playmaker-based prototyping class again at the end of this month. We have a brand-new site, added two weeks to the course and are ready to roll  :)

Here's the course link, here's the FAQ and here's $35 off for you guys already on here:
Code: [Select]


Hey all,

You may have heard about our Unity+Playmaker FPS course starting 6 Jan, taught by Christopher Orth.

To celebrate its impending launch, we’re giving away 5 spots on the course! All you have to do is suggest your original FPS game idea in the comments on the blog post about the contestand we’ll pick the five we most want to see made.

Looking forward to some fun original ideas  8)



Pages: [1]