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Topics - roqoloqo

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when using the action Load Scene Asynch, if the scene doesnt exists, it should trigger the Scene Not Found Event, but instead, it hangs and the event is never triggered.

For the moment, i fixed it using Load Level (which Failed Event does work), but I would prefer maintain the consistency and use the Scene method.

I'm using Playmaker 1.9.0p4 and Unity 2017.2.1f1


PlayMaker Bug Reporting / Follow Transition not working
« on: June 20, 2018, 06:29:54 AM »
EDIT: Added clarification
EDIT2: Fixed gifs

When you create a new transition while in play, and connect it to a state, it will no longer go to that state. (After pressing alt+click on that transition)

This is how it worked on 1.8.9

And this is how it behaves in 1.9.0p4

The errors pop up when I stop play.

I'm also under the impression that the performance of the windows in the editor decreased. It takes more time to open the playmaker editor window, and it feels laggy sometimes.

I created a new project and the transition problem remains.

I'm in 2017.2.1f1

Finally, I had the bug mentioned in the forums that when you scrolled the actions in a state, the graph view will move, but it fixed magically one day (even before I updated from 1.9.0p1 to 1.9.0p2)

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