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Action Requests / action request for cinemachine[SOLVED]
« on: July 05, 2018, 09:19:16 AM »
hello,

when i get the cinemachine package on the ecosystem, i get plenty of red errors and cannot go to playmode until i delete the folder (i am using latest version of Playmaker).

Also, cinemachine just released a new really cool module : Impulse (to control camera shakes) ... could we get a few Playmaker actions to control impulse from Playmaker ? That would be very awesome :)

thanks,

here are the errors log when i download the cinemachine package from ecosystem:


Assets/PlayMaker Cinemachine/Actions/Common/CinemachineActionGetAxisSettingsBase.cs(74,49): error CS1061: Type `Cinemachine.AxisState' does not contain a definition for `m_InvertAxis' and no extension method `m_InvertAxis' of type `Cinemachine.AxisState' could be found. Are you missing an assembly reference?

Assets/PlayMaker Cinemachine/Actions/Common/CinemachineActionSetAxisSettingsBase.cs(73,30): error CS1061: Type `Cinemachine.AxisState' does not contain a definition for `m_InvertAxis' and no extension method `m_InvertAxis' of type `Cinemachine.AxisState' could be found. Are you missing an assembly reference?

Assets/PlayMaker Cinemachine/Components/CinemachineColliderExtensionProxy.cs(97,42): error CS1061: Type `Cinemachine.CinemachineVirtualCameraBase' does not contain a definition for `LiveChildOrSelf' and no extension method `LiveChildOrSelf' of type `Cinemachine.CinemachineVirtualCameraBase' could be found. Are you missing an assembly reference?

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PlayMaker Help / Question about the procedural tutorial on youtube
« on: April 26, 2015, 01:20:00 PM »
hello :)

i was looking at your latest tutorial on youtube :

How do you save the generated objects (as a gameObject) once they have been randomly placed ?


3
PlayMaker Help / cant compile with unity v5 and playmaker [SOLVED]
« on: March 11, 2015, 06:22:26 PM »
hello

I have the new unity 5 (personal edition) and playmaker 1.7.8 ..  it works fine with the editor, but refuses to compile .. it gives me the following warning :

Code: [Select]
Assets/PlayMaker/Actions/AddComponent.cs(56,88): error CS0619: `UnityEngineInternal.APIUpdaterRuntimeServices.AddComponent(UnityEngine.GameObject, string, string)' is obsolete: `Method is not meant to be used at runtime. Please, replace this call with GameObject.AddComponent<T>()/GameObject.AddComponent(Type).'
I tried to uncheck add.component when importing playmaker, but it didn't work.
I have this problem even on a blank project , so i don't know what to do.

please help !
thank you :)

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