playMaker

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Topics - IIKII

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1
User Showcase / Legendary Assassin KAL - free to play mobile game
« on: November 15, 2019, 01:27:29 AM »
Hi everyone,

Today I released my free to play game on the Play Store - The Legendary Assassin KAL.





It has been in development for 2 years in between projects. It was inspired by the Assassin Creed games and a chinese movie 'A Man Called Hero'.

Play it here - https://play.google.com/store/apps/details?id=com.Choo5dy.android5

If there's any bugs, feel free to comment here.:)

2
PlayMaker Help / 2d side scroller look at
« on: October 29, 2019, 08:35:47 PM »
Hi I am trying to get my player to look at the position it's moving to in a 2d side scroller game but unexpectedly difficult to achieve that using the smooth look at actions. I think I tried all of the look at actions including the 2d ones but none of them are working correctly, they are rotating in weird directions.

Any 2d side scroller example scenes or instructions to correctly setup the player to look correctly in 2d?

3
PlayMaker Help / Touch and walk
« on: October 24, 2019, 10:12:57 PM »
Hi, what are the ways to making a character walk to the touch position on the screen?

Note that it is a 2d side scroller and the character sometimes needs to go up and down slopes with going right/left.

Thinking of using nav agent but isn't it too heavy for mobile..

4
PlayMaker Help / Dynamic vision cone is broken in 2018[SOLVED]
« on: September 20, 2019, 03:02:56 AM »
Hi, Dynamic vision cone is broken in Unity 2018.4.9. No cone is visible in the editor and game scene.

5
PlayMaker Help / Getting surface angle
« on: September 17, 2019, 02:31:46 AM »
Hi, i am trying to get a angle between a floor and the player to see if the player is on a slope. So if the angle is bigger than 30, the animation and speed will change.

How do i achieve that?

6
PlayMaker Help / Making cursor works outside of game window
« on: July 19, 2019, 07:52:38 AM »
Hi, one of my game's player is using a software MHOOK which binds the keyboard on the movements and clicks of the mouse.

To do that, he needs to use the cursor outside of the window of the game. But right now when he plays my game in windowed mode, the cursor dissapears and it can't go out of the game window.

Is it possible to make a cursor be attached/active from the game window?

7
PlayMaker Help / Horizontal UGUI compass[SOLVED]
« on: July 10, 2019, 07:06:22 PM »
Hi, anyone have any ideas or clues on how to make a horizontal ugui compass similar to those in skyrim or assassin creed? I only need it to display the north south east west and important waypoints.

thanks

8
PlayMaker Help / set property question [SOLVED]
« on: June 28, 2019, 02:09:26 AM »
Hi, I got a material that i wish to play with a value amount but 'set property' doesn't show me that particular property.

Any way to get that property to be shown?

thanks

9
PlayMaker Help / typewriter with fade in
« on: January 20, 2019, 07:42:10 AM »
Hi, I am using string typewriter for my game but I am hoping to improve on it by adding in a 'fade in' effect on the last text character while it is being typed.

Any pointers to achieve that kind of effect?

thanks

10
PlayMaker Help / Photon friends list help
« on: June 25, 2018, 09:30:17 PM »
Hi, I followed exactly the workers demo except that I loaded a array using 'Easy Save' into the friends list which then the 'Photon network get friends online statues' give me a failure event. If i am not loading a array but directly inputting the names into the array, it works.

Anyone knows why?


11
Unity Services / Unity ads game ID? [SOLVED]
« on: June 20, 2018, 03:48:26 AM »
Hi, do i need to insert my game id into 'Unity ads initialize' in order to work correcly?

 if not, what's the purpose of the game id?

12
PlayMaker Help / Photon help with animator and objects activation
« on: June 15, 2018, 04:10:11 AM »
Hi, I am learning to use photon network and is currently facing with these 2 problems.

1. A few of my animator states has no transitions which i think is the reason why these states are not playing. Is there a way to make those states play? or I should ensure that all of them has transition going on?

2. My character is not activating his weapon objects when I press a key. Tried putting a photon view of the weapon but it's not working. How do i solve this?

Thanks :)

13
PlayMaker Help / Inventory array method
« on: March 17, 2018, 07:11:01 PM »
Hi, I created my own inventory system using the method of saving the items' string values in a arraylist.

So when the game is loaded, a FSM will create gameobject items by checking each of the string value in the arraylist for example: 0- touchlight, 1- rope, 2- meat.

That's the method I came up with since arraylist can't save gameobject directly. I am wondering if this is the best method or is there a better method?

Thanks :)

14
PlayMaker Help / Spine LookAt problem
« on: February 02, 2018, 03:47:26 AM »
Hi, I wanted to make my character look at where my camera is. I am using the Lookat action and my character bended sideway. Tried messing around the settings but not getting it.

Any solutions? maybe i do need to modify the lookat script for my case?




15
PlayMaker Help / Set animator look at?
« on: December 22, 2017, 01:54:14 AM »
Hi, I want to have my enemy AI's head to look at my player. I saw this "set animator look at' action which I thought could be my answer but I can't seem to get it working.

How do I make this action works?  thanks

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