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Messages - fletcherkildren

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PlayMaker Announcements / Re: Playmaker Game Jam 2020
« on: Today at 06:54:31 AM »
Hopefully I can make this one!

Hi! Since you seem to be the only one who has ever really gotten anywhere with this topic, may I ask how you did this? I have the Xinput stuff from the link you gave, but am not 'getting' your FSM structure. Thanks!

PlayMaker Help / Re: Is Playmaker viable for VR?
« on: November 22, 2019, 05:56:41 AM »
I'm using it along with VRTK 3.3 and DumbGameDev's awesome actions!

VR Help / Re: Oculus Go and Oculus Gear VR Actions
« on: September 06, 2018, 08:19:32 AM »
Great - drop a line when you post them to Ecosystem!

VR Help / Re: Oculus Go and Oculus Gear VR Actions
« on: September 04, 2018, 04:43:12 AM »
That is awesome! Currently working with this asset (and PM, of course!) if you need testing, I'm happy to help!

That was it! Huh - have NO idea how I activated that!

I've had this going for about a month now - in the various data fields of actions I put on a state, the fields are grayed out, like they aren't accessible / available - but when I click on them, I can use them / access them / enter variables, etc. See what it looks like here Anyway - its merely annoying - hasn't affected workflow or performance, just visually irritating.

PlayMaker Announcements / Re: Playmaker Game Jam
« on: February 05, 2018, 07:40:02 PM »
I'm digging this idea!

Hey Deek, thanks for the info! As far as the error, I've got 72 'audio play' actions being used - any idea how I can narrow it down?

Hi all!

Haven't seen this too much (except where other people have posted errors and this happened to be in them) but I get a 'cannot play disabled audio source and it always points back to C:/Users/Alex/Documents. Any ideas what this is about? Full error here:

Can not play a disabled audio source
UnityEngine.AudioSource:PlayOneShot(AudioClip, Single)
HutongGames.PlayMaker.Actions.AudioPlay:OnEnter() (at Assets/PlayMaker/Actions/AudioPlay.cs:65)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32) (at C:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:199)
HutongGames.PlayMaker.FsmState:OnEnter() (at C:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Classes/FsmState.cs:169)

PlayMaker Help / Re: Timeline actions native support?
« on: January 03, 2018, 05:00:49 AM »
Hey - check out DumbGameDev - he has actions and a tut for Timeline:

PlayMaker Help / Re: SteamVr OnTriggerEnter
« on: January 03, 2018, 04:54:14 AM »
Came across this - is there a way to adapt this to prevent collisions? Like make the camera not clip through things like the camera in Tomb Raider?

PlayMaker Help / Re: Error using the Simple Waypoint System actions
« on: August 14, 2017, 04:42:41 AM »
Was there a followup with the author? I'm getting this too

Share New Actions / Re: NavMeshAgent knockback action
« on: March 08, 2017, 07:18:15 AM »
is this still available? I can't find it on Ecosystem! never mind- just saw you uploaded your actions to github!

Share New Actions / Re: VRTK Actions
« on: February 21, 2017, 02:04:49 PM »
You are a freakin' godsend. I've been struggling with VRTK and Playmaker and this will be incredibly helpful! I wish I could help with this - was also considering making a Playmaker (or visual scripting) channel in the VRTK Slack.

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