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Messages - Team3D

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I've found the problem, it was because I was using a legacy self-illum shader on a material.

I forgot to mention that the scene thats updating/saving the global variables is being loaded into the main scene additively. I don't know if this makes a difference or not.

From what I've tried I don't think so. I managed to get text to update based on at least one of the choices. It seems weird to me that some iOS devices work but some don't.

Hello, in a project I have been working on (I can't go into too much detail because its a live project), I have had trouble changing material or activating/deactivating objects with different materials between scenes using data saved using global variables. I've done this by saving data using string variables and boolean variables in a scene which saves the options the player chooses and comparing those variables in another scene to represent those choices.
When built out, the project works on the following devices that I have been able to test; iPhone 5s and iPad Air 2, and the project doesn't work on; iPhone 6s and iPad Pro.

When the project is played on the iPhone 6s and iPad Pro the object materials don't change at all, they just stay white. I changed this system to activate and deactivate game objects with materials set on them and this doesn't work either, the objects just stay there with a white material.

I've tried building using unity 5.6.1p1 and Unity 2017.2.0 Beta. The project is also using 360 video content, I'm not sure if this matters.

Any help would be very much appreciated, thanks.

Do you have any plans to release actions for the Samsung Gear?


Hello, do these actions work with the new Samsung Gear VR? (the one that comes with the small controller)

PlayMaker Help / Re: Video Player component
« on: June 26, 2017, 04:34:23 AM »
Thanks  :)

PlayMaker Help / Re: Video Player component
« on: June 20, 2017, 09:16:39 AM »
Hello, will there be an action that will allow you to set the url of the video player component and change it?

PlayMaker Help / Re: Video Player component
« on: May 24, 2017, 10:58:41 AM »
Hi Jean

Finding that last batch of actions super useful thank you, any ideas when actions that will link to a seek-bar will be?

big thanks

PlayMaker Help / Re: Video Player component
« on: May 11, 2017, 07:10:39 AM »
Hello Jean,

Sorry to keep bothering you about the video player actions (the ones you've released work great by the way, thanks a lot  :)) but do you have any rough date for releasing the rest of the actions? I'm not trying to push, I'm just curious is all as the project I'm working on is heavily reliant on the video player component. Also will there be any actions regarding a seekbar? Once again sorry for bothering you so much.

PlayMaker Help / Re: Video Player component
« on: May 10, 2017, 07:41:45 AM »
Thanks  :).

PlayMaker Help / Re: Video Player component
« on: May 08, 2017, 11:15:58 AM »
Hi Jean, any update on when the Playmaker actions for the video player will be available?

PlayMaker Help / Re: Video Player component
« on: April 04, 2017, 04:27:47 AM »
Cool, thanks  :).

PlayMaker Help / Re: Video Player component
« on: April 03, 2017, 09:18:52 AM »
Do you know roughly when we will see these actions?

PlayMaker Help / Video Player component
« on: April 03, 2017, 05:01:33 AM »
Hello, are there any plans for adding PlayMaker actions for the Video Player component added in Unity 5.6?

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