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Messages - theninjin

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Ah yes that works. Even downloaded that earlier but thought they were the ones for Legacy stuff for some reason. Thanks.

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PlayMaker Help / PlayAnimation: Missing animation - 2d sprite animation
« on: January 25, 2016, 02:48:58 PM »
Hi
I cant see to get the animation to play on states. I make an animation via Unity2d and sprite selection etc.
  • I add the Play Animation action.
  • On Anim Name I click the little arrows
  • In the list shown I click on the animation I want to run.
  • The animation name is inserted into the Anim Name: textfield
Then I Click Play icon and when the state is entered I get following error message.

Code: [Select]
Player : Burst : KeyPress : PlayAnimation : Missing animation: PlayerIdle
UnityEngine.Debug:LogWarning(Object)
HutongGames.PlayMaker.FsmLog:AddEntry(FsmLogEntry)
HutongGames.PlayMaker.FsmLog:LogAction(FsmLogType, String)
HutongGames.PlayMaker.FsmStateAction:LogWarning(String)
HutongGames.PlayMaker.Actions.PlayAnimation:DoPlayAnimation() (at Assets/PlayMaker/Actions/PlayAnimation.cs:76)
HutongGames.PlayMaker.Actions.PlayAnimation:OnEnter() (at Assets/PlayMaker/Actions/PlayAnimation.cs:53)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

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