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Messages - clandestine

Pages: [1] 2 3 ... 17
1
General Discussion / Re: RSS feed [Playmaker Forum]
« on: August 01, 2019, 01:43:10 AM »
Thanks man, it's not that important of a thing anyway. I'll just check the forums manually ;)

2
General Discussion / Re: RSS feed [Playmaker Forum]
« on: July 31, 2019, 08:02:54 AM »
Thanks Jean,
weird it doesn't work on my client, changed the type, but nothing.
Here are a couple of feeds i have that still work
http://u3d.as/feed/latest.rss
http://feeds.feedburner.com/RetrogamingWithRacketboy

but others like this one doesnt
http://arcadeheroes.com/feed/

What are you using to read your feeds Jean?

3
General Discussion / RSS feed [Playmaker Forum]
« on: July 30, 2019, 02:11:34 PM »
Hey guys, i didnt know where to put this.
I've had an RSS feed for the PM forum on my 'Opera Mail' mail client forever, but it no longer works. What happened? Is there a new system installed, did you remove it all together? The link i had for the feed was this, but it doesn't work with the mail client anymore.

Thanks ;)

4
Share New Actions / Re: Steamworks.NET BETA
« on: February 07, 2019, 08:09:00 AM »
Hi.
My Plan is to cover everything, but that will be a lot of work.
So i might consider a paid version or include it to my 3rd party Assets Actions
I would like to know what you guys think a bout that :)

At the moment i am making actions for BrainCloud for this asset

After that i will continue with steam.

I would get that for sure.

5
User Showcase / Re: moto RKD dash [100% PlayMaker]
« on: January 29, 2019, 02:18:09 AM »

6
User Showcase / Re: moto RKD dash [100% PlayMaker]
« on: January 26, 2019, 03:38:49 PM »
Hey guys, do you remember a trillion years ago when our galaxy was formed and i made a small bike toy/game (110% PlayMaker)... i recently discovered that: i just made an update!!1



https://steamcommunity.com/games/470590/announcements/detail/1710707142556761851

So if someone still wants to spend 5~10mins in a relaxing trip in my mind, check it out :P

Thanks

7
General Discussion / Re: Refund
« on: September 21, 2018, 12:16:09 PM »
the lack of tutorials
wow man, a little bit unfair there I myself started from absolute 0%... didn't even know what a variable means and all i did is watch a trillion hours of tuts, no big deal :P

8
Share New Actions / Re: Steamworks.NET BETA
« on: September 21, 2018, 09:23:16 AM »
Thats amazing man! I hope i can try them soon... or maybe implement in my old game

Many thanks!

9
Share New Actions / Re: Steamworks.NET
« on: May 22, 2018, 04:03:12 AM »
I have it planned to dedicated the next big chunk of my time on this.
Bye,

Jean

Hey Jean, you're our savior man! Our own personal Jesus. Have you had the time already to give those actions a shot?

We'll be eternally thankful!

10
User Showcase / Re: Valeguard - 100% Playmaker
« on: April 30, 2018, 01:20:42 AM »
Wow, great job man! Good luck on steam!

11
PlayMaker Help / Re: Steam Achievments via playmaker?
« on: February 28, 2018, 07:23:30 AM »
Hey man, there is nothing else i did except what i put in the pic.
If you are not yet ready with your game, better wait for the updated Steam actions

12
Share New Actions / Re: Steamworks.NET
« on: January 30, 2018, 07:21:25 AM »
yes, I have it planned to dedicated the next big chunk of my time on this. I first want to finish the meFace sample for DataMaker, and then I can tackle support for steamworks.
Thats really great Jean!
Many thanks!

13
PlayMaker Help / Re: Unity 4.7 and windows 10
« on: January 24, 2018, 03:37:28 AM »
In 5 everything works, PM and all custom actions (same project).
But i want to make U4 Pro work, because my bike game is made in it and cant update the project to 5 (gazillion errors and all connections lost).

thanks

14
PlayMaker Help / Re: Unity 4.7 and windows 10
« on: January 23, 2018, 07:10:41 AM »
OK, it works on an empty project.... must be some of the custom actions such as steamworks... the errors show in 4 but not in 5?

15
PlayMaker Help / Re: Unity 4.7 and windows 10
« on: January 23, 2018, 06:29:21 AM »
well, the error is not related to PlayMaker.

Assets/Plugins/Steamworks.NET/CallbackDispatcher.cs(20,0): error CS1029: #error: 'You need to define STEAMWORKS_WIN, or STEAMWORKS_LIN_OSX. Refer to the readme for more details.'

BUT: one of the projects has version made in U4.7 and another saved (without any changes) in U5 (with the same Steam implementation), the latter opens and works, and PM is there... in U4.7  PM doesnt want to load anymore. I'm asking because the bike game is all made and maintained in U4 Pro. I'll try a new project in 4 and see if PM wants to work from scratch.

Thanks djaydino!

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