Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - Rayray45446

Pages: [1]
Playmaker Help / Re: Move object clone to tapped location
« on: November 09, 2017, 04:11:34 AM »
Thanks for the tips on providing better screen shots jean and djaydino.
@jean I've set up trigger for the chips place holder and got it to work as wanted. I just need to figure out how to make it repeatable each time a chip is pressed.

Also when I first downloaded the action I did not receive a API update from unity. I'm still on unity 2017.1

Playmaker Help / Re: Move object clone to tapped location
« on: November 08, 2017, 04:13:49 PM »
I've uploaded a couple pictures of the fsm. In the ChipsMover fsm I find game object by tag which are set are by tapping on the chips. Store it in a global variable. Next user can tap on bet square to place bet. That position is stored as a vector 3 variable in pick location state using screen to world point. Then using TweenMoveTo game object with tag should move to that position. I don't know what I'm doing wrong for it to not work properly.

Playmaker Help / Re: Move object clone to tapped location
« on: November 08, 2017, 02:42:13 PM »
I installed the ScreenTo3dPlanePoint and got 8 compiler errors about the camera being deprecated. I've tried looking online for solutions but didn't find any that made sense to me. I am a newbie when it comes to coding. Any help on how to fix these is errors is greatly appreciated.

Playmaker Help / Move object clone to tapped location[Solved]
« on: November 07, 2017, 08:03:04 PM »
Hi everyone, I'm trying to set up chip buttons when pressed a clone of the object will move towards the tapped location. Simulating placing a clone of the object where tapped on mobile phones. I've tried creating a game object storing the position of the original object and moving from that positon towards stored tapped location. It doesn't operate as wanted.  Any help on what I'm doing wrong is greatly appreciated.

Playmaker Help / Re: Playmaker Blackjack Kit, Please Help!!
« on: July 26, 2017, 08:27:23 PM »
Thank you, I was able to get it fixed by contacting Graham. Sorry for the response.

Playmaker Help / Playmaker Blackjack Kit, Please Help!!
« on: July 13, 2017, 06:06:42 PM »
Hi everyone, I am new to playmaker and still pretty new unity3d as well. I am having issues with the blackjack kit. I am trying to turn the game view into 3D. For some odd reason the dealers second card is always being dealt in the opposite direction. As a result of moving and rotating the Canvas_3D object on the x axis to -90. Any help is greatly appreciated.

Pages: [1]