playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - MHall

Pages: [1]
1
I have followed the steps here including adding the PLATFORM_LUMIN symbol to the offending actions allowing me to successfully build but I still am getting this error

 FSM not Preprocessed: NextButton (2) : FSM
 System.Diagnostics.StackTrace:.ctor(Int32, Boolean)
 UnityEngine.StackTraceUtility:ExtractStackTrace()
 UnityEngine.CSSLayout.Native:.cctor()
 UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
 UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
 UnityEngine.Logger:Log(LogType, Object)
 UnityEngine.Debug:Log(Object)
 PlayMakerFSM:AddEventHandlerComponents()
 PlayMakerFSM:Init()
 PlayMakerFSM:Awake()
 System.Linq.SortContext`1:Compare(Int32, Int32)
 UnityEngine.CSSLayout.Native:.cctor()
 UnityEngine.Object:Internal_CloneSingle(Object)
 UnityEngine.Object:Instantiate(T)

Pages: [1]