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Messages - emildragan

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VR Help / Decrease falling speed OVR player controller
« on: October 28, 2019, 12:37:51 PM »

I am trying to achieve the following effect: In VR, the player is falling down from a cliff with high speed (gravity set to 1) in OVR player controller and after 2 seconds, after hitting a collider,  I use set property - Target Object- OVR player controller, Property - gravity modifier set to 0.1. Basically, after falling with high-speed I want to fall very slow. The problem is that it's not working, it has no effect at all.

If I use the property of the gravity instead of 0.5 to  -1 or -2, it's working, it's dragging the player upwards very fast.

I tried to check "every frame" option, but no effect. Please let me know if I am doing something wrong or if there is another workaround.

Please find attached 2 screenshots from the scene.

Thank you.

PlayMaker Help / Urgent help needed on how to create a color picker
« on: June 20, 2019, 05:30:38 AM »

I have a red sphere and below 80 cubes. I want to be able when I click with mouse on the sphere(mouse pick event mouse down) to hover over each cube and to become red individually.(mouse pick event mouse over).

Please advice me what is the best solution to accomplish that. I have tried like in the attachment, but it s a huge work to put everything manually, cube by cube, material by material, there should be an easier an more automatical way.

Thank you very much.

PlayMaker Help / Re: Send event back
« on: January 30, 2019, 08:42:03 AM »
Thank you for your quick response.

Basically, what I want to achieve is to play at a piano. Each piano key has an animation, moving down and up again and a sound attached. When I press the first time a key, it's pressing down and plays the sound correctly. If I want to press for multiple times, it plays the sound, but not the animation.

I have made the setup this way: on trigger event on key, send animator play, sound play and send event back to the trigger so it can play again.

I have attached again the prt screens with my playmaker setup.

Thank you.

PlayMaker Help / Send event back
« on: January 30, 2019, 01:47:18 AM »

I have a very simple question and playmaker setup, maybe it's very simple, but any help would be appreciated.

My setup looks like in the attachment. It's a piano key that has an animation, a sound and a trigger. When the collider is in the trigger, the piano key plays the animation and the sound. The animation is done, instantly reset, but when I want to trigger it again only the sounds works, not the animation.

Thank you for your support.

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