playMaker

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - garrettskye

Pages: [1]
1
PlayMaker Help / Re: Vuforia PlaymakerIssue
« on: January 18, 2019, 10:24:05 AM »
I have solved my issue! After reading your last post I took a fresh look at the problem this morning, and realized that the eventTrigger property on Playmaker Vuforia Trackable Proxy I attached to my image tracker was initially null, but after clicking on the object in the inspector, it was given default values and worked.  So when I attached the trackable proxy, I had to create the PlayMaker Event Target object and assign all of it's values, particularly the gameObject property.

And now everything seems to be working great.

Thanks!

2
PlayMaker Help / Re: Vuforia PlaymakerIssue
« on: January 17, 2019, 07:27:48 AM »
Unity 2018.3.0f2, Vuforia 7.5.26, Playmaker 1.9.0

3
PlayMaker Help / Vuforia PlaymakerIssue[SOLVED]
« on: January 16, 2019, 08:13:55 AM »
I've built a Unity Application that downloads a Vuforia Dataset from the web, creates Image Targets at runtime, and then downloads an asset bundle and childs a prefab from that bundle to the Image Target as the augmentation. On this prefab, I have a Playmaker FSM Component that should be responding to Tracking Found / Lost events. When I create the image targets, I add the PlayMaker Vuforia Trackable Proxy script.

The odd part is that if I run in the editor (or on the device) and I hold up my target, the augmentation appears, but the Playmaker FSM is not responding to events.  However, if I select the image target in my inspector, after that, the FSM responds to events and works correctly. I've turned on debug on the Proxy script,
and the log shows "sending  PlayMaker Event : VUFORIA / TRACKABLE FOUND to Owner, including children" both before selecting the image target and after.

Does anyone have any idea what could be causing this? I spent a good chunk of the afternoon trying to figure this out, and I'm at a loss.

Thanks!

4
Windows Phone 8 Help / Re: iTween
« on: December 23, 2013, 10:14:15 AM »
I apologize for not responding sooner, between work and the holidays, it's been chaos.  I saw that I did receive an email the other day, it ended up in my junk folder and I caught while cleaning up.  I should be able to give a go later tonight. 

Thanks again!

5
Windows Phone 8 Help / Re: iTween
« on: December 15, 2013, 03:55:29 PM »
I seem to be having the same issue 4ppleseed was having.  I'm getting the same exact errors that appear in his screenshot.  Any chance I can also get this update?  I sent you a PM with my email address.

Thanks!

6
Windows Phone 8 Help / Re: iTween
« on: September 16, 2013, 01:56:45 PM »
Just wondering if there's any update on getting iTween/Playmaker working in WP8?  I just picked up both Playmaker and the WP8 Add-on today, and of course, the first thing I do is implement iTween and realize it doesn't work on WP8 :/  Would love to see this working! 

Thanks, and keep up the good work!

Pages: [1]