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Messages - Amy

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PlayMaker Help / Re: Setting a texture (across FSMs)
« on: November 03, 2019, 11:21:03 PM »
The first image is me trying to use a global variable to set the picture/texture but it not working. The second is me forcing the image manually. This is what I want it to look like but be controlled by a variable so that it can be changed depending on who ever the player selects. The last picture is the new set texture state I put before sending the event.

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PlayMaker Help / Re: Setting a texture (across FSMs)
« on: November 03, 2019, 11:14:50 PM »
Hey djaydino! I tried making a separate state just to set the texture beforehand but still no luck.


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PlayMaker Help / Re: Setting a texture.
« on: November 03, 2019, 07:26:28 PM »
Using Owner

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PlayMaker Help / Re: Setting a texture.
« on: November 03, 2019, 07:25:55 PM »
Targeting Manager

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PlayMaker Help / Setting a texture (across FSMs)
« on: November 03, 2019, 07:25:23 PM »
Hello all; I'm currently trying to work on an RPG like game using playmaker. I'm currently starting to build the beginning of a target system so that I can then begin the combat system. The problem is that I can't seem to set a texture using a variable. The goal is that when a monster is selected that this will feed information into the targeting system to be displayed.

It doesn't even work when it uses the owner as the set texture but I really need it to be set from different MSMS so that I can separate the target from the targeting manager. What I'd like it to do is a display this texture of the targets head every time the target is selected and the same for if a different target is selected.

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General Discussion / Anyone use any animation/camera tools?
« on: June 08, 2012, 10:05:16 PM »
Has anyone used any animation/camera cut scene camera tools like ORNavigation or Apeture Cutscene Editor? Anyone know if they work with playMaker or work at all?

7
PlayMaker Help / Re: How to teleport player.
« on: June 04, 2012, 09:07:59 AM »
I meant which command is 'move' :P

Edit : And how do I stop my old controls x.x

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PlayMaker Help / How to teleport player.
« on: June 03, 2012, 07:39:52 PM »
Hey! I'm working on my RPG game. Basically I'm trying to work on my battle system. In one scene, I have a simple town(Terran) with a platform. I want the platform to TP the main char to the battle field where I can freeze the movement of the character for turned based battle.

I already have a platform set up with an invisible box trigger while using the "Cut to Camrea" With a second camera I have set up facing the new map. How do I now pause my controllers movement and teleport the character over there?

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Official Action Updates / Re: NGUI Integration (WIP)
« on: June 01, 2012, 11:02:42 PM »
So if I get this straight...you're saying just try to use both together there's no real set up?

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Action Requests / Re: MonoSQLite SQLite for Unity
« on: June 01, 2012, 10:21:37 PM »
You've won me over as a customer. I'm putting my faith in you guys here :P

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PlayMaker Help / How to Animate a char.
« on: June 01, 2012, 02:00:46 PM »
So I bought a char that comes with a whole bunch of animations. I understand some playmaker basics so my char is 'working' as in it has a char controller and a move variable set up. I'm actually walking but I'd like my char to walk when I press forward and idle when they don't. To jump on space bar, etc. I have a whole bunch of these animations just looking to get programmed....help?

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Official Action Updates / Re: NGUI Integration (WIP)
« on: June 01, 2012, 12:22:31 PM »
So I bought NGUI....I had the free version and now my work is all messed up caused I tried to translate.

13
PlayMaker Help / Re: Does playmaker have a database feature?
« on: June 01, 2012, 10:20:40 AM »
The owner said "Playmaker has GetFsmString , SetFsmString, Somebody will have to modify that script or work with UniDDatabase. GetFsmStringFromDD, SetFsmStringToDD. Get it to work with the one line of code I have in the example video." in order to integrate it...I'm not sure what this means though. Ugh, I feel terribly noobish.

14
Action Requests / Re: MonoSQLite SQLite for Unity
« on: May 31, 2012, 10:03:37 PM »
Would you be able to walk threw how something simple like setting up an inventory? I'm going to want to do complex things like skill management, item manipulation, crafting etc.

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Action Requests / Re: MonoSQLite SQLite for Unity
« on: May 31, 2012, 08:05:23 PM »
There seem's to be a sale going on in the unity asset store, any luck you guys are going to be in it :P

Edit : Also are you planning on adding documentation for playMaker? I tried reading your documentation currently and as a non programmer I'd still be confused.

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